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	<title>Comments on: Tutorial: Make a Vertical Shooter in AS2 &#8211; Part 4</title>
	<atom:link href="http://www.mrsunstudios.com/2009/01/tutorial-make-a-vertical-shooter-in-as2-part-4/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.mrsunstudios.com/blog/flash/tutorial-make-a-vertical-shooter-in-as2-part-4/</link>
	<description>Just another WordPress site</description>
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		<title>By: Alex</title>
		<link>http://www.mrsunstudios.com/blog/flash/tutorial-make-a-vertical-shooter-in-as2-part-4/#comment-1251</link>
		<dc:creator>Alex</dc:creator>
		<pubDate>Wed, 05 May 2010 06:40:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.mrsunstudios.com/?p=1132#comment-1251</guid>
		<description>when the bullets collide with an enemy all the bullets on stage are deleted. There must be a way to have only the collided one be deleted.</description>
		<content:encoded><![CDATA[<p>when the bullets collide with an enemy all the bullets on stage are deleted. There must be a way to have only the collided one be deleted.</p>
]]></content:encoded>
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	<item>
		<title>By: Mathias</title>
		<link>http://www.mrsunstudios.com/blog/flash/tutorial-make-a-vertical-shooter-in-as2-part-4/#comment-708</link>
		<dc:creator>Mathias</dc:creator>
		<pubDate>Sun, 12 Apr 2009 18:13:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.mrsunstudios.com/?p=1132#comment-708</guid>
		<description>Hey can you please write your full code that you have in this part? Because I can&#039;t get it to work.</description>
		<content:encoded><![CDATA[<p>Hey can you please write your full code that you have in this part? Because I can&#8217;t get it to work.</p>
]]></content:encoded>
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	<item>
		<title>By: Ron</title>
		<link>http://www.mrsunstudios.com/blog/flash/tutorial-make-a-vertical-shooter-in-as2-part-4/#comment-689</link>
		<dc:creator>Ron</dc:creator>
		<pubDate>Sat, 04 Apr 2009 17:31:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.mrsunstudios.com/?p=1132#comment-689</guid>
		<description>Hello again Mr. Sun,
I found the answer in your code. :D
			&lt;code&gt;if(this._y &gt;= _root.mcMain._y-30 &amp;&amp; this._y &lt;= _root.mcMain._y){
				_root[&#039;en&#039;+enID].removeMovieClip();
			}&lt;/code&gt;
I placed this under the eight line of code from the previous page for &quot;enemy time function&quot;.  works like a charm.
It was very simple and I can adjust it to remove it once it goes under the bottom border.  Great tutorial and thanks for making it.</description>
		<content:encoded><![CDATA[<p>Hello again Mr. Sun,<br />
I found the answer in your code. <img src='http://www.mrsunstudios.com/blog/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /><br />
			<code>if(this._y &gt;= _root.mcMain._y-30 &amp;&amp; this._y &lt;= _root.mcMain._y){<br />
				_root['en'+enID].removeMovieClip();<br />
			}</code><br />
I placed this under the eight line of code from the previous page for &#8220;enemy time function&#8221;.  works like a charm.<br />
It was very simple and I can adjust it to remove it once it goes under the bottom border.  Great tutorial and thanks for making it.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ron</title>
		<link>http://www.mrsunstudios.com/blog/flash/tutorial-make-a-vertical-shooter-in-as2-part-4/#comment-688</link>
		<dc:creator>Ron</dc:creator>
		<pubDate>Sat, 04 Apr 2009 16:38:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.mrsunstudios.com/?p=1132#comment-688</guid>
		<description>Hello Mr. Sun,

First,  thanks for a great tutorial.  I love the comments in the code explaining what things do.  I find it very useful. 
I would like to know if you could explain how to remove the enemies that are not shot from the stage.  I find when I institute this code,  the enemy movieclips remain and continue to drop,  causing the game to lag immensely.  
I will continue to look for a solution but since this is your code,  I would love to know where you would place it.  I am guessing it would be placed in the &quot;enemy time if statement&quot; but I am unsure.  I have everything else working to my satisfaction,  with the above exception.
any help is appreciated.</description>
		<content:encoded><![CDATA[<p>Hello Mr. Sun,</p>
<p>First,  thanks for a great tutorial.  I love the comments in the code explaining what things do.  I find it very useful.<br />
I would like to know if you could explain how to remove the enemies that are not shot from the stage.  I find when I institute this code,  the enemy movieclips remain and continue to drop,  causing the game to lag immensely.<br />
I will continue to look for a solution but since this is your code,  I would love to know where you would place it.  I am guessing it would be placed in the &#8220;enemy time if statement&#8221; but I am unsure.  I have everything else working to my satisfaction,  with the above exception.<br />
any help is appreciated.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Mr Sun</title>
		<link>http://www.mrsunstudios.com/blog/flash/tutorial-make-a-vertical-shooter-in-as2-part-4/#comment-537</link>
		<dc:creator>Mr Sun</dc:creator>
		<pubDate>Sun, 15 Feb 2009 14:15:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.mrsunstudios.com/?p=1132#comment-537</guid>
		<description>Right Click and select &quot;Save File As...&quot; and then open it up in Flash.</description>
		<content:encoded><![CDATA[<p>Right Click and select &#8220;Save File As&#8230;&#8221; and then open it up in Flash.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Help</title>
		<link>http://www.mrsunstudios.com/blog/flash/tutorial-make-a-vertical-shooter-in-as2-part-4/#comment-535</link>
		<dc:creator>Help</dc:creator>
		<pubDate>Sun, 15 Feb 2009 02:41:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.mrsunstudios.com/?p=1132#comment-535</guid>
		<description>The Source file only gives me a Text File... Any Help?</description>
		<content:encoded><![CDATA[<p>The Source file only gives me a Text File&#8230; Any Help?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Mr Sun</title>
		<link>http://www.mrsunstudios.com/blog/flash/tutorial-make-a-vertical-shooter-in-as2-part-4/#comment-525</link>
		<dc:creator>Mr Sun</dc:creator>
		<pubDate>Wed, 04 Feb 2009 22:28:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.mrsunstudios.com/?p=1132#comment-525</guid>
		<description>If you have any issues just download the source file</description>
		<content:encoded><![CDATA[<p>If you have any issues just download the source file</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: confused</title>
		<link>http://www.mrsunstudios.com/blog/flash/tutorial-make-a-vertical-shooter-in-as2-part-4/#comment-523</link>
		<dc:creator>confused</dc:creator>
		<pubDate>Tue, 03 Feb 2009 09:43:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.mrsunstudios.com/?p=1132#comment-523</guid>
		<description>i followed exactly again and now the enemy isnt disappearing when hit by bullets and only sometimes the bullets disappear</description>
		<content:encoded><![CDATA[<p>i followed exactly again and now the enemy isnt disappearing when hit by bullets and only sometimes the bullets disappear</p>
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