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	<title>Comments on: Tutorial: Create a Tower Defense Game in AS3 &#8211; Part 7</title>
	<atom:link href="http://www.mrsunstudios.com/2009/02/tutorial-create-a-tower-defense-game-in-as3-part-7/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.mrsunstudios.com/blog/flash/tutorial-create-a-tower-defense-game-in-as3-part-7/</link>
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		<title>By: lums</title>
		<link>http://www.mrsunstudios.com/blog/flash/tutorial-create-a-tower-defense-game-in-as3-part-7/#comment-1296</link>
		<dc:creator>lums</dc:creator>
		<pubDate>Sun, 06 Jun 2010 05:10:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.mrsunstudios.com/?p=1464#comment-1296</guid>
		<description>i know this is old, and many people may not be looking at it anymore, but i would like to resolve an issue i have when the game ends, and the mouse is near the bottom of the screen, the rangeCircle stays on the screen, and then a bunch of #1009 errors come up, and the game does not work properly after. any idea how i can fix this and make the rangeCircle dissappear?</description>
		<content:encoded><![CDATA[<p>i know this is old, and many people may not be looking at it anymore, but i would like to resolve an issue i have when the game ends, and the mouse is near the bottom of the screen, the rangeCircle stays on the screen, and then a bunch of #1009 errors come up, and the game does not work properly after. any idea how i can fix this and make the rangeCircle dissappear?</p>
]]></content:encoded>
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	<item>
		<title>By: Iktwo</title>
		<link>http://www.mrsunstudios.com/blog/flash/tutorial-create-a-tower-defense-game-in-as3-part-7/#comment-1254</link>
		<dc:creator>Iktwo</dc:creator>
		<pubDate>Thu, 06 May 2010 17:01:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.mrsunstudios.com/?p=1464#comment-1254</guid>
		<description>Hey, I haven&#039;t fix the bug, does anyone have?</description>
		<content:encoded><![CDATA[<p>Hey, I haven&#8217;t fix the bug, does anyone have?</p>
]]></content:encoded>
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	<item>
		<title>By: Luke</title>
		<link>http://www.mrsunstudios.com/blog/flash/tutorial-create-a-tower-defense-game-in-as3-part-7/#comment-1137</link>
		<dc:creator>Luke</dc:creator>
		<pubDate>Fri, 29 Jan 2010 23:09:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.mrsunstudios.com/?p=1464#comment-1137</guid>
		<description>This is just a note to anyone looking for a fix for the glitch mentioned above.

I was able to fix this problem by finding the line in frame 1 where the variable &#039;enemiesLeft&#039; was declared, and set it to 0.  This will automatically reset the enemiesLeft when the game is restarted, fixing said problem.</description>
		<content:encoded><![CDATA[<p>This is just a note to anyone looking for a fix for the glitch mentioned above.</p>
<p>I was able to fix this problem by finding the line in frame 1 where the variable &#8216;enemiesLeft&#8217; was declared, and set it to 0.  This will automatically reset the enemiesLeft when the game is restarted, fixing said problem.</p>
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	<item>
		<title>By: MartinThatcher</title>
		<link>http://www.mrsunstudios.com/blog/flash/tutorial-create-a-tower-defense-game-in-as3-part-7/#comment-1045</link>
		<dc:creator>MartinThatcher</dc:creator>
		<pubDate>Sat, 07 Nov 2009 16:01:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.mrsunstudios.com/?p=1464#comment-1045</guid>
		<description>Hey, I love this tutorial, but I&#039;m getting an error 1010 if I beat the game by letting the last enemy get away. Any ideas on how to fix that?</description>
		<content:encoded><![CDATA[<p>Hey, I love this tutorial, but I&#8217;m getting an error 1010 if I beat the game by letting the last enemy get away. Any ideas on how to fix that?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Mike</title>
		<link>http://www.mrsunstudios.com/blog/flash/tutorial-create-a-tower-defense-game-in-as3-part-7/#comment-997</link>
		<dc:creator>Mike</dc:creator>
		<pubDate>Mon, 28 Sep 2009 18:12:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.mrsunstudios.com/?p=1464#comment-997</guid>
		<description>I am trying to put this TD engine into a movie clip that is not the root, but it will not work...any suggestions?</description>
		<content:encoded><![CDATA[<p>I am trying to put this TD engine into a movie clip that is not the root, but it will not work&#8230;any suggestions?</p>
]]></content:encoded>
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	<item>
		<title>By: SHOCK x10</title>
		<link>http://www.mrsunstudios.com/blog/flash/tutorial-create-a-tower-defense-game-in-as3-part-7/#comment-697</link>
		<dc:creator>SHOCK x10</dc:creator>
		<pubDate>Tue, 07 Apr 2009 17:00:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.mrsunstudios.com/?p=1464#comment-697</guid>
		<description>Hey dude, check your level restart... there&#039;s a bug where the game ends and the user clicks to restart. Upon restarting there are too many enemies left to spawn, but only the starting number (16) spawn. Thus if you either kill them all or sit back, you will be stuck on level 1. 
One way would be to clear the number of enemies
Another would be to reload the flash file

Currently my temp. fix is for 10 lives so the user dies if they fail to place a turret- and they begin with $20.</description>
		<content:encoded><![CDATA[<p>Hey dude, check your level restart&#8230; there&#8217;s a bug where the game ends and the user clicks to restart. Upon restarting there are too many enemies left to spawn, but only the starting number (16) spawn. Thus if you either kill them all or sit back, you will be stuck on level 1.<br />
One way would be to clear the number of enemies<br />
Another would be to reload the flash file</p>
<p>Currently my temp. fix is for 10 lives so the user dies if they fail to place a turret- and they begin with $20.</p>
]]></content:encoded>
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	<item>
		<title>By: Luis</title>
		<link>http://www.mrsunstudios.com/blog/flash/tutorial-create-a-tower-defense-game-in-as3-part-7/#comment-641</link>
		<dc:creator>Luis</dc:creator>
		<pubDate>Tue, 17 Mar 2009 19:55:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.mrsunstudios.com/?p=1464#comment-641</guid>
		<description>This is so cool :D</description>
		<content:encoded><![CDATA[<p>This is so cool <img src='http://www.mrsunstudios.com/blog/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: k1ds</title>
		<link>http://www.mrsunstudios.com/blog/flash/tutorial-create-a-tower-defense-game-in-as3-part-7/#comment-618</link>
		<dc:creator>k1ds</dc:creator>
		<pubDate>Wed, 11 Mar 2009 14:03:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.mrsunstudios.com/?p=1464#comment-618</guid>
		<description>hey man
How to let the enemy find the road itself?
(自动寻路功能)
thx lot</description>
		<content:encoded><![CDATA[<p>hey man<br />
How to let the enemy find the road itself?<br />
(自动寻路功能)<br />
thx lot</p>
]]></content:encoded>
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	<item>
		<title>By: Link Post Sunday (1) &#124; Freelance Flash Games News</title>
		<link>http://www.mrsunstudios.com/blog/flash/tutorial-create-a-tower-defense-game-in-as3-part-7/#comment-574</link>
		<dc:creator>Link Post Sunday (1) &#124; Freelance Flash Games News</dc:creator>
		<pubDate>Sun, 01 Mar 2009 17:36:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.mrsunstudios.com/?p=1464#comment-574</guid>
		<description>[...] Sun is posting again with a slew of tutorials on how to build a tower defense game using [...]</description>
		<content:encoded><![CDATA[<p>[...] Sun is posting again with a slew of tutorials on how to build a tower defense game using [...]</p>
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