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	<title>Comments on: Tutorial: Create a Tower Defense Game in AS3 &#8211; Part 5</title>
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	<link>http://www.mrsunstudios.com/blog/flash/tutorial-create-a-tower-defense-game-in-as3-part-5/</link>
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		<title>By: SomeOne</title>
		<link>http://www.mrsunstudios.com/blog/flash/tutorial-create-a-tower-defense-game-in-as3-part-5/#comment-1290</link>
		<dc:creator>SomeOne</dc:creator>
		<pubDate>Thu, 03 Jun 2010 21:14:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.mrsunstudios.com/?p=1447#comment-1290</guid>
		<description>When i add the code for when you go to next level it throws
TypeError: Error #1010: A term is undefined and has no properties.</description>
		<content:encoded><![CDATA[<p>When i add the code for when you go to next level it throws<br />
TypeError: Error #1010: A term is undefined and has no properties.</p>
]]></content:encoded>
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		<title>By: Levi Reynolds</title>
		<link>http://www.mrsunstudios.com/blog/flash/tutorial-create-a-tower-defense-game-in-as3-part-5/#comment-1180</link>
		<dc:creator>Levi Reynolds</dc:creator>
		<pubDate>Sat, 13 Mar 2010 04:37:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.mrsunstudios.com/?p=1447#comment-1180</guid>
		<description>Re: Scott King&#039;s comment

In order to fix that, modify the tutorial&#039;s code for the root frame&#039;s action script to initialize the enemiesLeft int to 0.

var enemiesLeft:int = 0</description>
		<content:encoded><![CDATA[<p>Re: Scott King&#8217;s comment</p>
<p>In order to fix that, modify the tutorial&#8217;s code for the root frame&#8217;s action script to initialize the enemiesLeft int to 0.</p>
<p>var enemiesLeft:int = 0</p>
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		<title>By: john</title>
		<link>http://www.mrsunstudios.com/blog/flash/tutorial-create-a-tower-defense-game-in-as3-part-5/#comment-1166</link>
		<dc:creator>john</dc:creator>
		<pubDate>Thu, 04 Mar 2010 17:54:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.mrsunstudios.com/?p=1447#comment-1166</guid>
		<description>i cant seen to get the enemies to go left at all. do i have to change the this.x speed to a negative?</description>
		<content:encoded><![CDATA[<p>i cant seen to get the enemies to go left at all. do i have to change the this.x speed to a negative?</p>
]]></content:encoded>
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		<title>By: Anonymous</title>
		<link>http://www.mrsunstudios.com/blog/flash/tutorial-create-a-tower-defense-game-in-as3-part-5/#comment-1077</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Mon, 07 Dec 2009 03:46:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.mrsunstudios.com/?p=1447#comment-1077</guid>
		<description>&quot;When you either win or lose the game, the ‘Enemies Left’ number is not correct and will not send the second wave after you reset the game.&quot;
How to fix this?</description>
		<content:encoded><![CDATA[<p>&#8220;When you either win or lose the game, the ‘Enemies Left’ number is not correct and will not send the second wave after you reset the game.&#8221;<br />
How to fix this?</p>
]]></content:encoded>
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	<item>
		<title>By: Scott King</title>
		<link>http://www.mrsunstudios.com/blog/flash/tutorial-create-a-tower-defense-game-in-as3-part-5/#comment-732</link>
		<dc:creator>Scott King</dc:creator>
		<pubDate>Tue, 21 Apr 2009 13:34:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.mrsunstudios.com/?p=1447#comment-732</guid>
		<description>When you either win or lose the game, the &#039;Enemies Left&#039; number is not correct and will not send the second wave after you reset the game.</description>
		<content:encoded><![CDATA[<p>When you either win or lose the game, the &#8216;Enemies Left&#8217; number is not correct and will not send the second wave after you reset the game.</p>
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