4 Things to Do When Your Mind is Bubbling with Game Ideas


Written By MrSun at 1:26 pm - Monday, January 05th, 2009
Categories: Game Development

We’ve all had that feeling (along with it’s counterpart), when our minds are just completely filled with ideas. With all these ideas crowding our head, it is tough to concentrate on any one singular task. I’ll give you a few ways to keep your mind un-jumbled.

Image by Gaetan Lee

Image by Gaetan Lee

1. Write Down Your Ideas

The simple act of writing down or typing up your ideas will make your head feel so much cleaner. It’ll also help you organize them so you can pick out which one you’d actually want to turn into a game. Writing down your game ideas also gets lets you to be able to reference them later, when you actually have time to start a new project. Al you have to do is store your notebook in a safe place, or save your file in a folder that’s easy to access and remember.

2. Share Your Ideas with Others

Sharing your ideas with other people provides two important things for you. One is feedback and constructive criticism on your ideas. Most of the time, other people will tell you enlightening facts about your idea that you never could find out yourself. Secondly, telling others about your ideas helps you develop them even more. When you explain a concept in words to another person, you often have to invent more extensions to that concept to sound fluent in that idea.

3. Forget About Them

Sometimes, you create ideas that just won’t work out with the skills and tools you have at the moment. The best thing to do with them is to just abandon them. Although this sometimes is hard to do, it’ll be worth it in the long run. Don’t waste your time on these ideas. It’s better to keep a clearn mind than one that’s bursting. Throw those crazy ideas away.

4. Carry Them All Out

Hey, maybe you have lots of free time on your hands, or maybe you’re an efficient worker. If your ideas are simple enough, you can just create prototypes for them on the spot, and then turn them into games if you still like the idea. Of course, you’d have to be sure that you know how you could do everything, or else some of the challenging concepts would be a pain in the butt to create.

One Comment

Jeremy:

Good tips, especially the first one. Getting things down on (e-)paper is always a good thing to do. When I have game ideas I also try to see if there are other people who have already implemented them (depending on the kind of idea, of course) and whether or not I can improve on those concepts.


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