5 Things to Do When You’re Stuck Developing Your Game


Written By MrSun at 8:00 am - Friday, October 03rd, 2008
Categories: Game Development

We’ve all had those moments, when you have no inspiration for creating another game, or when you don’t know what to do next in your current project. To writers, it’s known as “writer’s block”. To us, it’s just an inspirational slump. Here are some techniques to overcoming this block of inspiration.
Are You Stuck?

1. Take a Break

This is probably the best thing to do when you really don’t know what to do next. Most likely, you’ve been spending too much time developing your game. If that’s the case, then a break is really all you need to get your mind rolling again. Go on a walk, hang out with some friends, watch a movie, do anything that doesn’t have to do with game development and is away from the computer. Of course, you have to be careful not to take too long of a break, or the game might totally slip out of your head.

2. Ask Somebody to Try Your Game

You all know that feedback is always essential after releasing your game. It is even more important during the development of your game. If you’re stuck in a developmental slump, then asking others for suggestions is a great way to find something to work on. Other people can find bugs, make ideas, and help out with your game in many ways. They are invaluable.

3. Play Other Similar Games

If you have no idea what to do next, or how to accomplish something, then play games that are similar to yours. Most of the time, there will be some great game that you can take inspiration from. Don’t copy these games directly, however, but instead use their ideas a in a creative way. This surely will stimulate your mind to create the answers you’ve been seeking.

4. Refer to Your Brainstorming

Now, if you didn’t take the time to brainstorm for your game, then you’re out of luck here. This is one of the situations which brainstorming was meant for. If you look at your original game plan for developing your project, most likely you’ll come across an idea that you haven’t implemented into your game yet. If somehow there isn’t anything that you haven’t implemented, then look at what focus points were emphasized in your brainstorming, and work further in your game with these points in mind.

5. Take Out a Piece of Paper

Paper is a valuable resource. On it, you can write anything. This sense of freedom always brings out the creativity that’s lying within me, waiting to spring out, and I often fill it easily. Just make a list of things that need to be added to your game on this singular piece of blank paper. If you can’t figure out that, then make make a list of things that you’ve already added to your game. Surely, you will find something in that list that could be added or improved on. This is your next task.

One Comment

Kris:

I unfortunately have a million and one ideas but not nearly enough time… I wish I had this problem instead :(


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