Improving Your Game’s Replay Value: Make an Awards System


Written By MrSun at 8:00 am - Thursday, September 18th, 2008
Categories: Game Development

This is the third tip in a series of posts about improving your game’s replay value. Here’s the original description of this series.

Many games suffer from a problem that eats away at the amount of players they have. Most of the time, this is the natural course of events for all games. But, you can slow down this aging process of your game to keep it “alive” longer. You do this by improving its replay value.

Tip #3: Make an Awards System

When we don’t have other people around to compete with, we try to compete with something else. In this case, we’ll compete with the game itself. The great part about these award systems is that we can see all of our accomplishments in the game. It’s a virtual trophy cabinet.

Don’t understand the concept of an awards system? I’ll make a quick explanation. If a player accomplishes a certain task, like achieving a certain score or killing a certain amount of enemies, then you award them with a virtual medal or trophy or at least a note that they accomplished something. Usually, you’d want to make a ton of different achievements to keep the gamer playing on and on. This is what games like Amorphous+ and ZunderFury do.

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