Tutorial: Create a Game Like Winter Bells in AS2 – Part 5


Written By MrSun at 8:05 am - Thursday, January 01st, 2009
Categories: Flash

Basic Character Programming Programming the “Bells” Level Creation Scoring Finishing Touches Step 5: Finishing Touches This part of tutorial is where we add some bug fixes and special effects. Let’s get started. The first bug fix that we have to make is one related to jumping. I probably should have noticed this beforehand but with […]

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Tutorial: Create a Game Like Winter Bells in AS2 – Part 4


Written By MrSun at 8:04 am - Thursday, January 01st, 2009
Categories: Flash

Basic Character Programming Programming the “Bells” Level Creation Scoring Finishing Touches Step 4: Scoring Now, we get to score this game. In addition to adding a score, we’re also going to add a few other components, including displaying the points each bell is worth, as well as the game over stuff. Shall we begin? Let’s […]

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Tutorial: Create a Game Like Winter Bells in AS2 – Part 3


Written By MrSun at 8:03 am - Thursday, January 01st, 2009
Categories: Flash

Basic Character Programming Programming the “Bells” Level Creation Scoring Finishing Touches Step 3: Level Creation Welcome to the third part of this tutorial. In this part, we’re going to create the entire thing into a functional level. The first thing we’re going to do is make the screen move along with the character, so it […]

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Tutorial: Create a Game Like Winter Bells in AS2 – Part 2


Written By MrSun at 8:02 am - Thursday, January 01st, 2009
Categories: Flash

Basic Character Programming Programming the “Bells” Level Creation Scoring Finishing Touches Step 2: Programming the “Bells” Let’s get right to it. In this part of the tutorial, we’re going to add the “bells” to the stage. They’ll be 100% randomized so we can continue playing the game forever (You’d like that, wouldn’t you?). Anyway, we […]

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Tutorial: Create a Game Like Winter Bells in AS2


Written By MrSun at 8:01 am - Thursday, January 01st, 2009
Categories: Flash

Basic Character Programming Programming the “Bells” Level Creation Scoring Finishing Touches Step 1: Basic Character Programming Welcome, people, and get ready for yet another tutorial! In celebration of the winter season, we’re going to make a game like Winter Bells, in ActionScript 2.0. Let us begin, shall we? The basic concept of Winter Bells is […]

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Tutorial: Simple Dynamic Perspective in AS2 and AS3


Written By MrSun at 8:00 am - Saturday, September 06th, 2008
Categories: Beginner Tutorials, Flash

This tutorial will show you how to create a simple illusion of perspective, dynamically in both ActionScript 2.0 and ActionScript 3.0. Although this technique isn’t the most advanced or realistic, it gets the job done. Let’s see it, shall we? ActionScript 2.0 We’ll first make the effect in ActionScript 2.0. To begin, we have to […]

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Tutorial: Create a Platform Game in AS3 – Part 7


Written By MrSun at 8:06 am - Saturday, August 30th, 2008
Categories: Flash

Table of Contents Basic Character Programming Creating The Level Programming the Level Adding Level Elements Adding Enemies Goals and Level Completion Finishing Touches Step 7: Finishing Touches As I’ve done with most of my previous tutorials, this “Finishing Touches” part of the tutorial will mostly be me telling you what to do, but not how […]

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Tutorial: Create a Platform Game in AS3 – Part 6


Written By MrSun at 8:05 am - Saturday, August 30th, 2008
Categories: Flash

Table of Contents Basic Character Programming Creating The Level Programming the Level Adding Level Elements Adding Enemies Goals and Level Completion Finishing Touches Step 6: Goals and Level Completion Ok, now that we’ve added level components and enemies, we can finally make it possible to complete a level. In our game, we’re simply going to […]

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Tutorial: Create a Platform Game in AS3 – Part 5


Written By MrSun at 8:04 am - Saturday, August 30th, 2008
Categories: Flash

Table of Contents Basic Character Programming Creating The Level Programming the Level Adding Level Elements Adding Enemies Goals and Level Completion Finishing Touches Step 5: Adding Enemies The next step in making our exciting platform game is to add some enemies! In order to do this, we’re first going to have to make an Enemy […]

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Tutorial: Create a Platform Game in AS3 – Part 4


Written By MrSun at 8:03 am - Saturday, August 30th, 2008
Categories: Flash

Table of Contents Basic Character Programming Creating The Level Programming the Level Adding Level Elements Adding Enemies Goals and Level Completion Finishing Touches Step 4: Adding Level Elements In this lesson, we’re going to add elements to the level, like obstacles and ladders. Here’s a list of what we’re going to add: Ladders Bumpers Trampolines […]

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