{"id":43,"date":"2008-07-26T13:27:40","date_gmt":"2008-07-26T17:27:40","guid":{"rendered":"http:\/\/www.mrsunstudios.com\/?p=43"},"modified":"2022-05-29T08:23:39","modified_gmt":"2022-05-29T12:23:39","slug":"how-difficult-should-flash-games-be","status":"publish","type":"post","link":"http:\/\/www.mrsunstudios.com\/blog\/flash\/how-difficult-should-flash-games-be\/","title":{"rendered":"How Difficult should Flash Games Be?"},"content":{"rendered":"<p>One issue surrounding the development process of a flash game is the difficulty level. How hard should it be? How easy its too easy? These are questions whose answers I hope to simplify for you.<\/p>\n<p>I\u2019ve often made the mistake of making my games too hard many times. What I think is easy in my game turns out to be extremely hard for the users. Just play any of my games, they are harder than they should be. However, I\u2019d like to think that it\u2019s improving though, so don\u2019t be to harsh on me. Why does this happen? After years of thought at research (not really), I\u2019ve come to a simple conclusion. You developed the game. Of course it\u2019s going to be easy for you! You\u2019ve been practicing playing your game ever since you started developing it. The user doesn\u2019t have any practice, so it\u2019s gonna be pretty hard. This sounds like common sense, but there are still so many games out there that still are very hard to play.<\/p>\n<p>So, how do you fix this? Here\u2019s another simple answer. Make your game easier! But, you have to be careful not to make it boringly easy. Here is a chart that I\u2019ve made to give you a sense of you feel compared to what the user feels.<\/p>\n<table border=\"0\" cellspacing=\"0\" class=\"spotlight\">\n<tbody>\n<tr>\n<th>What you Feel<\/th>\n<th>What the User Feels<\/th>\n<\/tr>\n<tr>\n<td>Easy as Pie<\/td>\n<td>Not too tough<\/td>\n<\/tr>\n<tr>\n<td>Pretty Easy<\/td>\n<td>This game is HARD!<\/td>\n<\/tr>\n<tr>\n<td>Medium<\/td>\n<td>This game is VERY HARD!<\/td>\n<\/tr>\n<tr>\n<td>Hard<\/td>\n<td>I HATE THIS GAME!<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p>As comical as it seems, 95% of the time, this is how the users react to your games. If you\u2019ve made a flash game, you\u2019d know.<\/p>\n<p>Of course, some of you might not have any idea of what I\u2019m talking about. You may not of this problem while developing games at all. Perhaps you fall under the opposite extreme, by making your game too easy. I don\u2019t know what it\u2019s like for you while you make your games, but I have played boringly easy ones. One common theme that I see in a bunch of these games is that the developer doesn\u2019t add enough opposing forces (enemies\/obstacles) or adds weak opposing forces against the user. This can be corrected by simply making more of them or making them more challenging. Once again, common sense, but it\u2019s hard to think common sense while developing a non-human game.<\/p>\n<p>Sometimes, the only to know truly if your game falls under just the right difficulty level is to get people to test it. You can get anybody to do this, and I suggest more than one anybody\u2019s. The great part about this is that it\u2019s free. But, this usually doesn\u2019t work for me. Most of my friends aren\u2019t online techy\u2019s like me, so they can\u2019t get past the fact that I actually <strong>made<\/strong> a game. If you\u2019re friends are like mine, or you just want better feedback, <a title=\"I've really been mentioning this site a lot, haven't I?\" href=\"http:\/\/www.flashgamelicense.com\/\" target=\"_blank\" rel=\"noopener\">Flash Game License<\/a> is here to help. You can either get free feedback from sponsors\/developers, or you can use their <a href=\"http:\/\/www.flashgamelicense.com\/view_library.php?page=firstimpressions-faq\" target=\"_blank\" rel=\"noopener\">First Impressions Service<\/a>. For 1 dollar, you can get somebody to make insightful comments\/reviews on your game. I haven\u2019t used this service myself, but <a title=\"Emanuele Feronato's Blog\" href=\"http:\/\/www.emanueleferonato.com\/\" target=\"_blank\" rel=\"noopener\">Emanuele Feronato<\/a> has, and he wrote a <a href=\"http:\/\/www.emanueleferonato.com\/2008\/07\/10\/fine-tune-your-flash-game-with-first-impressions-service\/\" target=\"_blank\" rel=\"noopener\">useful post in his blog<\/a> about it.<\/p>\n<p>Hopefully, the feedback you get on your games will be enlightening. Good luck on your game development adventures!<\/p>\n","protected":false},"excerpt":{"rendered":"<p>One issue surrounding the development process of a flash game is the difficulty level. How hard should it be? How easy its too easy? These are questions whose answers I hope to simplify for you. I\u2019ve often made the mistake of making my games too hard many times. What I think is easy in my [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":[],"categories":[4,6],"tags":[19,59,18,45],"_links":{"self":[{"href":"http:\/\/www.mrsunstudios.com\/blog\/wp-json\/wp\/v2\/posts\/43"}],"collection":[{"href":"http:\/\/www.mrsunstudios.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/www.mrsunstudios.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/www.mrsunstudios.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/www.mrsunstudios.com\/blog\/wp-json\/wp\/v2\/comments?post=43"}],"version-history":[{"count":2,"href":"http:\/\/www.mrsunstudios.com\/blog\/wp-json\/wp\/v2\/posts\/43\/revisions"}],"predecessor-version":[{"id":45,"href":"http:\/\/www.mrsunstudios.com\/blog\/wp-json\/wp\/v2\/posts\/43\/revisions\/45"}],"wp:attachment":[{"href":"http:\/\/www.mrsunstudios.com\/blog\/wp-json\/wp\/v2\/media?parent=43"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/www.mrsunstudios.com\/blog\/wp-json\/wp\/v2\/categories?post=43"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/www.mrsunstudios.com\/blog\/wp-json\/wp\/v2\/tags?post=43"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}