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	<title>Mr Sun Studios &#187; Links</title>
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	<link>http://www.mrsunstudios.com/blog</link>
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		<title>So You Wanna Make a Game? A Step-by-Step Guide to Becoming a Flash Game Developer</title>
		<link>http://www.mrsunstudios.com/blog/flash/so-you-wanna-make-a-game-a-step-by-step-guide-to-becoming-a-flash-game-developer/</link>
		<comments>http://www.mrsunstudios.com/blog/flash/so-you-wanna-make-a-game-a-step-by-step-guide-to-becoming-a-flash-game-developer/#comments</comments>
		<pubDate>Mon, 16 Feb 2009 12:00:18 +0000</pubDate>
		<dc:creator>MrSun</dc:creator>
				<category><![CDATA[All Tutorials]]></category>
		<category><![CDATA[AS2]]></category>
		<category><![CDATA[AS3]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Game Development]]></category>
		<category><![CDATA[Links]]></category>
		<category><![CDATA[actionscript]]></category>
		<category><![CDATA[develop]]></category>
		<category><![CDATA[developer]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[guide]]></category>
		<category><![CDATA[steps]]></category>
		<category><![CDATA[tutorial]]></category>

		<guid isPermaLink="false">http://www.mrsunstudios.com/?p=1416</guid>
		<description><![CDATA[So you want to be a flash game developer, eh?  It's something that's easy to get into, but hard to get good at.  I'm going to guide you through the process that a total newbie must get into in order to get into the business.]]></description>
			<content:encoded><![CDATA[<p>So you want to be a flash game developer, eh?  It&#8217;s something that&#8217;s easy to get into, but hard to get good at.  I&#8217;m going to guide you through the process that a total newbie must get into in order to get into the business.</p>
<h3>Step 1: Get Flash</h3>
<p>The first obvious step in becoming a flash game developer is to actually get the program.  There are two ways to get flash, expensively or cheaply.  </p>
<p>If you want to get it expensively, you can just go to <a href="http://www.adobe.com">Adobe&#8217;s Site</a> and buy it for a couple hundred dollars.</p>
<p>If you want it for only a fraction of the price, you&#8217;ll have to meet a few requirements.  You either have to be a student, a teacher, a parent of a student, part of a non-profit organization, or anybody that has to do with education.  If you are any of these things, you can get an academic discount!  Just go to any of the following discount online academic stores:</p>
<ul>
<li><a href="http://www.academicsuperstore.com/">Academic Superstore</a></li>
<li><a href="http://www.campustech.com/">CampusTech</a></li>
<li><a href="http://www.gradware.com/">Gradware</a></li>
<li><a href="http://www.ccvsoftware.com/">CCV Software</a></li>
</ul>
<p>You can either get Flash for a few bucks ($248.95 compared to $699.99 from Adobe), or even a suite of programs for even less than Flash costs on Adobe itself ($398.95 &#8211; $598.95). It&#8217;s a pretty sweet deal, ain&#8217;t it?</p>
<h3>Step 2:  Get used to the Program (Optional)</h3>
<p>This step is optional, but still very highly recommended.  I suggest looking at some <a href="http://www.tutorialized.com/tutorials/Flash/1">online tutorials</a> or even buying some <a href="http://www.lynda.com/home/ViewCourses.aspx?lpk0=392">video lessons</a>.  A combination of both is what got me to be comfortable with Flash.  I&#8217;ll just give you a brief description of some panels you&#8217;ll need to learn in order to be efficient with Flash.</p>
<h4>The Toolbar</h4>
<p><img src="http://www.mrsunstudios.com/wp-content/uploads/2009/02/picture-1.gif" alt="Toolbar" title="Toolbar" width="251" height="145" class="alignleft size-full wp-image-1420" /> This is the toolbar.  This is your utility belt.  You&#8217;re going to need this in your journeys as a game developer very much.  I also suggest learning some of the hot keys.</p>
<h4>The Properties Panel</h4>
<p><img src="http://www.mrsunstudios.com/wp-content/uploads/2009/02/picture-2.gif" alt="Properties Panel" title="Properties Panel" width="281" height="153" class="alignright size-full wp-image-1423" /> This is the properties panel.  Depending on what version of flash you have, it&#8217;ll either be horizontal on the bottom or vertical on the sidebar. This is a pretty important panel, as it gives you all of the information you need about a selected object.</p>
<h4>Other Panels that You&#8217;ll Need to Be Familiar With</h4>
<p><strong>The Actions Panel</strong> &#8211; This is where you will type in all of your code.  If you&#8217;re going to be a game developer, you&#8217;ll want to make this as large as possible</p>
<p><strong>The Compiler Errors Panel</strong> &#8211; This is useful if you mess up with your code.  It&#8217;ll pop up whenever a problem occurs with your code and the game won&#8217;t work.</p>
<p><strong>The Output Panel</strong> &#8211; This panel is similar to the compiler errors.  This is where Flash will output warnings.  Your trace statements will also appear here.</p>
<h4>A Good Layout of Panels for a Game Developer</h4>
<p><a href="http://www.mrsunstudios.com/wp-content/uploads/2009/02/screen.gif"><img src="http://www.mrsunstudios.com/wp-content/uploads/2009/02/screensmall.gif" alt="A Screenshot of a Good Layout for Flash" title="A Screenshot of a Good Layout for Flash" width="610" height="356" class="alignnone size-full wp-image-1429" /></a></p>
<h4>Online Tutorials to Get Used to Flash</h4>
<ul>
<li><a href="http://www.w3schools.com/Flash/default.asp">W3 Schools</a></li>
<li><a href="http://www.entheosweb.com/Flash/default.asp">Entheos Web Flash Tutorials</a></li>
<li><a href="http://www.kirupa.com/developer/flash/index.htm">Kirupa</a></li>
<li><a href="http://www.flashdesignerzone.com/tutorials/">Flash Designer Zone Flash Tutorials</a></li>
</ul>
<h3>Step 3: Learn Some ActionScript</h3>
<p>Finally! It&#8217;s time for you to learn some code.  But, which version of ActionScript should you learn first? In my opinion, ActionScript 2.0 is probably the best to gain knowledge of first, as it isn&#8217;t as strict as ActionScript 3.0.  Then, later, once you&#8217;ve gotten the hang of it, you can learn AS3. But, it&#8217;s all up to you.  There are many tutorials online (including on <a href="http://www.mrsunstudios.com/tutorials">my site</a>). Here are some of the ones I suggest:</p>
<ul>
<li><a href="http://www.kirupa.com/developer/flash/index.htm#ActionScript_Basics">Kirupa</a></li>
<li><a href="http://www.flashkit.com/tutorials/Actionscripting/">Flash Kit Tutorials</a></li>
<li><a href="http://www.actionscript.org/resources/categories/Tutorials/Flash/">ActionScript.org Tutorials</a></li>
</ul>
<h3>Step 4: Make some Practice Games (Optional)</h3>
<p>Hopefully, the above tutorials have helped you learn to code.  If you&#8217;re still shaky, then I suggest creating some simple games as &#8220;practice&#8221;.  Tutorials are a must for this step.  I suggest finding some that will walk you through the entire process.  Don&#8217;t expect to make any money with these games, or maybe even to release them to the public.  These games are just for practice.  Games that are great to make as practice are: brick breakers, simple platformers, Pacman, vertical shooters, mouse mazes, and other classic games.  Here are some great tutorials:</p>
<h4>AS2</h4>
<ul>
<li><a href="http://www.mrsunstudios.com/2009/01/tutorial-create-a-brick-breaker-game-in-as2/">Brick Breaker Game</a></li>
<li>Avoiding Game</li>
<li><a href="http://www.emanueleferonato.com/2006/10/29/flash-game-creation-tutorial-part-1/">A Game Like Ball Revamped</a></li>
<li><a href="http://www.emanueleferonato.com/2007/04/28/create-a-flash-artillery-game-step-1/">Artillery Game</a></li>
</ul>
<h4>AS3</h4>
<ul>
<li><a href="http://www.mrsunstudios.com/2008/07/tutorial-create-a-brick-breaker-game-in-as3/">Brick Breaker Game</a></li>
<li><a href="http://www.8bitrocket.com/newsdisplay.aspx?newspage=6077">Setting Up a Pacman Game</a></li>
<li><a href="http://www.mrsunstudios.com/2008/08/tutorial-create-a-platform-game-in-as3/">Platform Game</a></li>
</ul>
<h3>Step 5: Develop Some Killer Flash Games!</h3>
<p>Now, assuming that you&#8217;ve done all of the previous steps, you can unleash your inner game developer.  The possibilities are now virtually endless for you.  You can create any game you want.  You can make some simple innovative new concept, or maybe even create an epic MMORPG.  Develop your own world.</p>
]]></content:encoded>
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		<slash:comments>14</slash:comments>
		</item>
		<item>
		<title>Link Post Sunday 01/11</title>
		<link>http://www.mrsunstudios.com/blog/links/link-post-sunday-0111/</link>
		<comments>http://www.mrsunstudios.com/blog/links/link-post-sunday-0111/#comments</comments>
		<pubDate>Sun, 11 Jan 2009 16:33:21 +0000</pubDate>
		<dc:creator>MrSun</dc:creator>
				<category><![CDATA[Link Post Sunday]]></category>
		<category><![CDATA[Links]]></category>
		<category><![CDATA[post]]></category>
		<category><![CDATA[sunday]]></category>

		<guid isPermaLink="false">http://www.mrsunstudios.com/?p=1353</guid>
		<description><![CDATA[A collection of the best links I find throughout the weeks, covering topics such as Flash, Flex, Game Development, Humor, and Web Design.]]></description>
			<content:encoded><![CDATA[<h3>Flash/Flex Links</h3>
<ul>
<li><a href="http://tutorials.jenkov.com/flex-tetris/overview-of-implementation.html">Make a Tetris Game with Flex </a>by Jenkov</li>
<li><a href="http://seantheflexguy.com/blog/2009/01/08/flex-best-practices-presentations/">Flex Best Practices Presentations</a> by Sean the Flex Guy</li>
<li><a href="http://www.warmforestflash.com/blog/2009/01/top-8-resources-for-learning-actionscript-3/">Top 8 Resources for Learning Actionscript 3</a> by Warm Forest</li>
</ul>
<h3>Web Design Links</h3>
<ul>
<li><a href="http://www.hiveminds.co.uk/?p=35200">Why do Designers Abuse CSS float:left?</a> by Hiveminds Magazine</li>
<li><a href="http://www.uxbooth.com/blog/5-tips-to-make-your-headers-more-user-friendly/">5 Tips to Making Your Headings more User Friendly</a> by UX Booth</li>
<li><a href="http://www.ethanandjamie.com/blog/39-seo/77-website-optimization-guide-1" class="broken_link">Web Optimization Guide: Part 1</a> by Ethan Gardner</li>
<li><a href="http://mirificampress.com/permalink/beautiful_css_organizing_your_stylesheets">Beautiful CSS: Organizing your Stylesheets</a> by Mirificam Press</li>
<li><a href="http://www.tvidesign.co.uk/blog/2009-the-year-we-drop-ie6.aspx">2009, the Year We Drop IE6?</a> by TVI Design</li>
<li><a href="http://www.webdesignerdepot.com/2009/01/how-not-to-design-a-logo/">How NOT To Design a Logo</a> by Webdesigner Depot</li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://www.mrsunstudios.com/blog/links/link-post-sunday-0111/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Link Post Sunday 01/03</title>
		<link>http://www.mrsunstudios.com/blog/links/link-post-sunday-0103/</link>
		<comments>http://www.mrsunstudios.com/blog/links/link-post-sunday-0103/#comments</comments>
		<pubDate>Sun, 04 Jan 2009 16:00:46 +0000</pubDate>
		<dc:creator>MrSun</dc:creator>
				<category><![CDATA[Link Post Sunday]]></category>
		<category><![CDATA[Links]]></category>
		<category><![CDATA[post]]></category>
		<category><![CDATA[sunday]]></category>

		<guid isPermaLink="false">http://www.mrsunstudios.com/?p=1322</guid>
		<description><![CDATA[A collection of the best links I find throughout the weeks, covering topics such as Flash, Flex, Game Development, Humor, and Web Design.]]></description>
			<content:encoded><![CDATA[<p>Well, since I&#8217;m back, I should start getting into the groove of things with the startup of Link Post Sundays! If you&#8217;re new to this site, this is where I post all of the awesome links and articles that I find throughout the week. </p>
<h3>Flash/Flex Links</h3>
<ul>
<li><a href="http://devcentral.f5.com/weblogs/macvittie/archive/2008/12/10/why-flash-cant-win-the-web-application-war.aspx">Why Flash Can&#8217;t Win the Web Application War</a> by DevCentral</li>
<li><a href="http://www.shinedraw.com/animation-effect/silverlight-vs-flash-drive-games-with-hit-testing/">Silverlight vs Flash: Driving Game with hit test</a> by Shine Draw</li>
<li><a href="http://blog.xebia.com/2009/01/04/getting-through-popup-blockers-with-windowopen-in-flex/">Getting through Popup Blockers with window.open() in Flex</a> by Xebia Blog</li>
</ul>
<h3>Web Design Links</h3>
<ul>
<li><a href="http://www.cssnewbie.com/advanced-css-accordion-effect/">Advanced CSS Accordian Effect</a> by CSS Newbie</li>
<li><a href="http://www.odesk.com/blog/2008/12/stay-employed-web-developer-skills-in-most-demand-php-ajax-mysql/">Stay Employed &#8211; Web Developer Skills in Most Demand (PHP, AJAX, MySQL …)</a> by oDesk Blog</li>
<li><a href="http://leedumond.com/blog/managing-anonymous-users-for-better-site-performance/">Managing Anonymous Users For Better Site Performance</a> by Lee Dumond</li>
<li><a href="http://sixrevisions.com/web-development/10-ways-to-improve-your-web-page-performance/">10 Ways to Improve your Web Page Performance</a> by Six Revisions</li>
<li><a href="http://www.sitepoint.com/blogs/2008/12/23/11-ways-to-enhance-your-web-application/">11 Expert Tips For Enhancing The User Login Process</a> by Site Point</li>
<li><a href="http://www.webdesignerdepot.com/2008/12/10-usability-tips-for-web-designers/">10 Usability Tips for Web Designers</a> by Web Designer Depot</li>
<li>A website checklist. 20 things to check before going live by Web Distortion</li>
<li><a href="http://www.uxbooth.com/blog/are-you-losing-traffic-from-poor-findability/">Are you Losing Traffic from Poor Findability?</a> by UX Booth</li>
</ul>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Tutorial: Create a Game Like Winter Bells in AS2</title>
		<link>http://www.mrsunstudios.com/blog/flash/tutorial-create-a-game-like-winter-bells-in-as2/</link>
		<comments>http://www.mrsunstudios.com/blog/flash/tutorial-create-a-game-like-winter-bells-in-as2/#comments</comments>
		<pubDate>Thu, 01 Jan 2009 12:01:10 +0000</pubDate>
		<dc:creator>MrSun</dc:creator>
				<category><![CDATA[All Tutorials]]></category>
		<category><![CDATA[AS2]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Game Development]]></category>
		<category><![CDATA[Intermediate Tutorials]]></category>
		<category><![CDATA[Links]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[bells]]></category>
		<category><![CDATA[bounce]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[jump]]></category>
		<category><![CDATA[seasonal]]></category>
		<category><![CDATA[tutorial]]></category>
		<category><![CDATA[winter]]></category>

		<guid isPermaLink="false">http://www.mrsunstudios.com/?p=1227</guid>
		<description><![CDATA[Basic Character Programming Programming the &#8220;Bells&#8221; Level Creation Scoring Finishing Touches Step 1: Basic Character Programming Welcome, people, and get ready for yet another tutorial! In celebration of the winter season, we&#8217;re going to make a game like Winter Bells, in ActionScript 2.0. Let us begin, shall we? The basic concept of Winter Bells is [...]]]></description>
			<content:encoded><![CDATA[<div class="toc">
<ol>
<li class="c_chap"><a href="http://mrsunstudios.com/2009/01/tutorial-create-a-game-like-winter-bells-in-as2/">Basic Character Programming</a></li>
<li><a href="http://mrsunstudios.com/2009/01/tutorial-create-a-game-like-winter-bells-in-as2-part-2/">Programming the &#8220;Bells&#8221;</a></li>
<li><a href="http://mrsunstudios.com/2009/01/tutorial-create-a-game-like-winter-bells-in-as2-part-3/">Level Creation</a></li>
<li><a href="http://mrsunstudios.com/2009/01/tutorial-create-a-game-like-winter-bells-in-as2-part-4/">Scoring</a></li>
<li><a href="http://mrsunstudios.com/2009/01/tutorial-create-a-game-like-winter-bells-in-as2-part-5/">Finishing Touches</a></li>
</ol>
</div>
<h3>Step 1: Basic Character Programming</h3>
<p>Welcome, people, and get ready for yet another tutorial! In celebration of the winter season, we&#8217;re going to make a game like <a href="http://www.ferryhalim.com/orisinal/g3/bells.htm">Winter Bells</a>, in ActionScript 2.0. Let us begin, shall we?</p>
<p>The basic concept of Winter Bells is to get as high as you can by jumping on bells. It&#8217;s extremely addictive, and if you haven&#8217;t, you should play <a href="http://www.ferryhalim.com/orisinal/g3/bells.htm">it</a> now.</p>
<p>First of all, let&#8217;s set up our flash file. Keep the default dimensions of the file the same (550&#215;400), but change the background of the stage to black, and make the frame rate 24 fps.  This way, it&#8217;ll look nicer and smoother. The second thing we&#8217;ve got to do is create a character that we&#8217;re going to use. I won&#8217;t go overboard in detail on mine, so it&#8217;s going to be a simple 25&#215;25 white circle. Next, convert it into a MovieClip called &#8220;mcMain&#8221;.  Also, give it an instance name of the same thing, &#8220;mcMain&#8221;.</p>
<p><center><img src="http://www.mrsunstudios.com/obj/tuts/winter-bells-as2/pt1/convert.gif" /></center></p>
<p>Next, set it so that the crosshair is on the center of the circle. You can do this by double clicking on the MovieClip to edit it. Then, change the circle&#8217;s coordinates to -12.5, -12.5. This will make it in the exact center of the MovieClip.</p>
<p>Now, let&#8217;s add some actions to this character. Create a new layer named &#8220;actions&#8221; and then add the following code to it:</p>

<div class="wp_syntax"><div class="code"><pre class="actionscript" style="font-family:monospace;"><span style="color: #000000; font-weight: bold;">var</span> mainSpeed:<span style="color: #0066CC;">Number</span> = <span style="color: #cc66cc;">25</span>; <span style="color: #808080; font-style: italic;">//how fast the character will go</span>
&nbsp;
<span style="color: #0066CC;">_root</span>.<span style="color: #0066CC;">onEnterFrame</span> = <span style="color: #000000; font-weight: bold;">function</span><span style="color: #66cc66;">&#40;</span><span style="color: #66cc66;">&#41;</span><span style="color: #66cc66;">&#123;</span>
	<span style="color: #808080; font-style: italic;">//making the character follow the mouse</span>
	<span style="color: #b1b100;">if</span><span style="color: #66cc66;">&#40;</span><span style="color: #0066CC;">_root</span>.<span style="color: #0066CC;">_xmouse</span> <span style="color: #66cc66;">&gt;</span> mcMain.<span style="color: #0066CC;">_x</span> + <span style="color: #cc66cc;">25</span><span style="color: #66cc66;">&#41;</span><span style="color: #66cc66;">&#123;</span> <span style="color: #808080; font-style: italic;">//if the mouse is to the right of mcMain</span>
		mcMain.<span style="color: #0066CC;">_x</span> += mainSpeed;<span style="color: #808080; font-style: italic;">//move mcMain to the right</span>
	<span style="color: #66cc66;">&#125;</span> <span style="color: #b1b100;">else</span> <span style="color: #b1b100;">if</span> <span style="color: #66cc66;">&#40;</span><span style="color: #0066CC;">_root</span>.<span style="color: #0066CC;">_xmouse</span> <span style="color: #66cc66;">&lt;</span> mcMain.<span style="color: #0066CC;">_x</span> - <span style="color: #cc66cc;">25</span><span style="color: #66cc66;">&#41;</span><span style="color: #66cc66;">&#123;</span><span style="color: #808080; font-style: italic;">//same thing with the left side</span>
		mcMain.<span style="color: #0066CC;">_x</span> -= mainSpeed;
	<span style="color: #66cc66;">&#125;</span> <span style="color: #b1b100;">else</span> <span style="color: #66cc66;">&#123;</span>
		mcMain.<span style="color: #0066CC;">_x</span> = <span style="color: #0066CC;">_xmouse</span>;<span style="color: #808080; font-style: italic;">//if it's close enough, then make it the same _x  value</span>
	<span style="color: #66cc66;">&#125;</span>
<span style="color: #66cc66;">&#125;</span></pre></div></div>

<p>This code will simply make <tt>mcMain</tt> follow the mouse on it&#8217;s <tt>_x</tt> value. That was pretty easy, right? Now, we have to make it so it can jump. In order to do this, create a MovieClip the same size (550&#215;400) and color (black) as the background with an instance name of <tt>mcBg</tt>. We&#8217;ll use this so that if clicked, the user will jump. First, we have to add some variables to the top of the stage:</p>

<div class="wp_syntax"><div class="code"><pre class="actionscript" style="font-family:monospace;"><span style="color: #000000; font-weight: bold;">var</span> mainJumping = <span style="color: #000000; font-weight: bold;">false</span>; <span style="color: #808080; font-style: italic;">//whether or not main is in the air</span>
<span style="color: #000000; font-weight: bold;">var</span> jumpSpeed:<span style="color: #0066CC;">Number</span> = <span style="color: #cc66cc;">0</span>; <span style="color: #808080; font-style: italic;">//how quickly he's jumping at the moment</span>
<span style="color: #000000; font-weight: bold;">var</span> jumpSpeedLimit:<span style="color: #0066CC;">Number</span> = <span style="color: #cc66cc;">25</span>; <span style="color: #808080; font-style: italic;">//how quickly he'll be able to jump</span></pre></div></div>

<p>Next, add these two functions to the bottom of the stage:</p>

<div class="wp_syntax"><div class="code"><pre class="actionscript" style="font-family:monospace;">mcBg.<span style="color: #0066CC;">onRelease</span> = <span style="color: #000000; font-weight: bold;">function</span><span style="color: #66cc66;">&#40;</span><span style="color: #66cc66;">&#41;</span><span style="color: #66cc66;">&#123;</span><span style="color: #808080; font-style: italic;">//if the user clicks</span>
	mainJumping = <span style="color: #000000; font-weight: bold;">true</span>;<span style="color: #808080; font-style: italic;">//then we can start jumping</span>
	jumpSpeed = jumpSpeedLimit<span style="color: #66cc66;">*</span>-<span style="color: #cc66cc;">1</span>;<span style="color: #808080; font-style: italic;">//change the jumpSpeed so that we can begin jumping</span>
<span style="color: #66cc66;">&#125;</span>
&nbsp;
<span style="color: #000000; font-weight: bold;">function</span> mainJump<span style="color: #66cc66;">&#40;</span><span style="color: #66cc66;">&#41;</span>:<span style="color: #0066CC;">Void</span><span style="color: #66cc66;">&#123;</span>
	<span style="color: #b1b100;">if</span><span style="color: #66cc66;">&#40;</span>mainJumping<span style="color: #66cc66;">&#41;</span> <span style="color: #66cc66;">&#123;</span><span style="color: #808080; font-style: italic;">//if jumping has been initiated</span>
		<span style="color: #b1b100;">if</span><span style="color: #66cc66;">&#40;</span>jumpSpeed <span style="color: #66cc66;">&lt;</span> <span style="color: #cc66cc;">0</span><span style="color: #66cc66;">&#41;</span><span style="color: #66cc66;">&#123;</span><span style="color: #808080; font-style: italic;">//if the guy is still going up</span>
			jumpSpeed <span style="color: #66cc66;">*</span>= <span style="color: #cc66cc;">1</span> - jumpSpeedLimit<span style="color: #66cc66;">/</span><span style="color: #cc66cc;">120</span>;<span style="color: #808080; font-style: italic;">//decrease jumpSpeed slightly</span>
			<span style="color: #b1b100;">if</span><span style="color: #66cc66;">&#40;</span>jumpSpeed <span style="color: #66cc66;">&gt;</span> -jumpSpeedLimit<span style="color: #66cc66;">*</span>.1<span style="color: #66cc66;">&#41;</span><span style="color: #66cc66;">&#123;</span><span style="color: #808080; font-style: italic;">//if jumpSpeed is small enough</span>
				jumpSpeed <span style="color: #66cc66;">*</span>= -<span style="color: #cc66cc;">1</span>;<span style="color: #808080; font-style: italic;">//then begin to go down</span>
			<span style="color: #66cc66;">&#125;</span>
		<span style="color: #66cc66;">&#125;</span>
		<span style="color: #b1b100;">if</span><span style="color: #66cc66;">&#40;</span>jumpSpeed <span style="color: #66cc66;">&gt;</span> <span style="color: #cc66cc;">0</span> <span style="color: #66cc66;">&amp;&amp;</span> jumpSpeed <span style="color: #66cc66;">&lt;</span>= jumpSpeedLimit<span style="color: #66cc66;">&#41;</span><span style="color: #66cc66;">&#123;</span><span style="color: #808080; font-style: italic;">//if main is going down</span>
			jumpSpeed <span style="color: #66cc66;">*</span>= <span style="color: #cc66cc;">1</span> + jumpSpeedLimit<span style="color: #66cc66;">/</span><span style="color: #cc66cc;">120</span>;<span style="color: #808080; font-style: italic;">//incrase the falling speed</span>
		<span style="color: #66cc66;">&#125;</span>
		mcMain.<span style="color: #0066CC;">_y</span> += jumpSpeed;<span style="color: #808080; font-style: italic;">//finally, apply jumpSpeed to mcMain</span>
		<span style="color: #808080; font-style: italic;">//if main hits the floor, then stop jumping</span>
		<span style="color: #b1b100;">if</span><span style="color: #66cc66;">&#40;</span>mcMain.<span style="color: #0066CC;">_y</span> <span style="color: #66cc66;">&gt;</span>= <span style="color: #0066CC;">Stage</span>.<span style="color: #0066CC;">height</span> - mcMain.<span style="color: #0066CC;">_height</span> <span style="color: #66cc66;">&amp;&amp;</span> totalHeight <span style="color: #66cc66;">&lt;</span>= <span style="color: #cc66cc;">0</span><span style="color: #66cc66;">&#41;</span><span style="color: #66cc66;">&#123;</span>
			mainJumping = <span style="color: #000000; font-weight: bold;">false</span>;
			mcMain.<span style="color: #0066CC;">_y</span> = <span style="color: #cc66cc;">387.5</span>;
		<span style="color: #66cc66;">&#125;</span>
	<span style="color: #66cc66;">&#125;</span>
	<span style="color: #b1b100;">if</span><span style="color: #66cc66;">&#40;</span>mcMain.<span style="color: #0066CC;">_y</span> <span style="color: #66cc66;">&gt;</span> <span style="color: #cc66cc;">387.5</span><span style="color: #66cc66;">&#41;</span><span style="color: #66cc66;">&#123;</span>
		mcMain.<span style="color: #0066CC;">_y</span> = <span style="color: #cc66cc;">387.5</span>;
	<span style="color: #66cc66;">&#125;</span>
<span style="color: #66cc66;">&#125;</span></pre></div></div>

<p>I&#8217;ve tried to comment the code as best as I can. Hopefully, you can decipher this code. There is one final thing to do in order to make this code to work, however. In the main <tt>onEnterFrame()</tt> function, run the <tt>mainJump()</tt> function. Now, if you test the game, you&#8217;re character should be able to jump!!!</p>
<p>Well, this wraps up this part of the tutorial! Next, we&#8217;ll create &#8220;bells&#8221; to be added to the stage!</p>
<h4>The Final Product</h4>
<p><center><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="550" height="400" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="src" value="http://mrsunstudios.com/obj/tuts/winter-bells-as2/pt1/source.swf" /><embed type="application/x-shockwave-flash" width="550" height="400" src="http://mrsunstudios.com/obj/tuts/winter-bells-as2/pt1/source.swf"></embed></object></p>
<p><a href="http://mrsunstudios.com/obj/tuts/winter-bells-as2/pt1/source.fla">Source .fla File</a></center></p>
]]></content:encoded>
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		<slash:comments>12</slash:comments>
		</item>
		<item>
		<title>11 Tutorial Sites for Learning Flash</title>
		<link>http://www.mrsunstudios.com/blog/flash/tutorial-sites-for-learning-flash/</link>
		<comments>http://www.mrsunstudios.com/blog/flash/tutorial-sites-for-learning-flash/#comments</comments>
		<pubDate>Sun, 28 Dec 2008 16:56:28 +0000</pubDate>
		<dc:creator>MrSun</dc:creator>
				<category><![CDATA[All Tutorials]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Links]]></category>
		<category><![CDATA[learn]]></category>

		<guid isPermaLink="false">http://www.mrsunstudios.com/?p=1017</guid>
		<description><![CDATA[Flash Kit Actionscript.org Kirupa GotoAndLearn Pixel2Life Tutorialized Good Tutorials Tutorials Garden Tut City Flash Magazine Flash Perfection]]></description>
			<content:encoded><![CDATA[<p><a href="http://flashkit.com/">Flash Kit</a><br />
<a href="http://flashkit.com/"><img src="http://www.mrsunstudios.com/wp-content/uploads/2008/12/flashkit.gif" alt="" title="Flash Kit"></a><br />
<a href="http://actionscript.org/">Actionscript.org</a><br />
<a href="http://actionscript.org/"><img src="http://www.mrsunstudios.com/wp-content/uploads/2008/12/actionscriptorg.gif" alt="" title="Actionscript.Org"></a><br />
<a href="http://kirupa.com/">Kirupa</a><br />
<a href="http://kirupa.com/"><img src="http://www.mrsunstudios.com/wp-content/uploads/2008/12/kirupa.gif" alt="" title="Kirupa"></a><br />
<a href="http://gotoandlearn.com/">GotoAndLearn</a><br />
<a href="http://gotoandlearn.com/"><img src="http://www.mrsunstudios.com/wp-content/uploads/2008/12/gotoandlearn.gif" alt="" title="GotoAndLearn"></a><br />
<a href="http://www.pixel2life.com/">Pixel2Life</a><br />
<a href="http://flashkit.com/"><img src="http://www.mrsunstudios.com/wp-content/uploads/2008/12/pixel2life.gif" alt="" title="Pixel2Life"></a><br />
<a href="http://www.tutorialized.com/tutorials/Flash/1">Tutorialized</a><br />
<a href="http://tutorialized.com/tutorials/Flash/1"><img src="http://www.mrsunstudios.com/wp-content/uploads/2008/12/tutorialized.gif" alt="" title="Tutorialized"></a><br />
<a href="http://www.good-tutorials.com/">Good Tutorials</a><br />
<a href="http://good-tutorials.com/"><img src="http://www.mrsunstudios.com/wp-content/uploads/2008/12/goodtutorials.gif" alt="" title="Good Tutorials"></a><br />
<a href="http://www.tutorialsgarden.com/">Tutorials Garden</a><br />
<a href="http://tutorialsgarden.com/"><img src="http://www.mrsunstudios.com/wp-content/uploads/2008/12/tutorialsgarden.gif" alt="" title="Tutorials Garden"></a><br />
<a href="http://www.tutcity.com/">Tut City</a><br />
<a href="http://tutcity.com/"><img src="http://www.mrsunstudios.com/wp-content/uploads/2008/12/tutcity.gif" alt="" title="Tut City"></a><br />
<a href="http://flashmagazine.com/">Flash Magazine</a><br />
<a href="http://flashmagazine.com/"><img src="http://www.mrsunstudios.com/wp-content/uploads/2008/12/flashmagazine.gif" alt="" title="Flash Magazine"></a><br />
Flash Perfection<br />
<a href="http://flashperfection.com/"><img src="http://www.mrsunstudios.com/wp-content/uploads/2008/12/flashperfection.gif" alt="" title="Flash Perfection"></a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Link Post Sunday 10/05</title>
		<link>http://www.mrsunstudios.com/blog/links/link-post-sunday-105/</link>
		<comments>http://www.mrsunstudios.com/blog/links/link-post-sunday-105/#comments</comments>
		<pubDate>Sun, 05 Oct 2008 15:20:11 +0000</pubDate>
		<dc:creator>MrSun</dc:creator>
				<category><![CDATA[Link Post Sunday]]></category>
		<category><![CDATA[Links]]></category>
		<category><![CDATA[post]]></category>
		<category><![CDATA[sunday]]></category>

		<guid isPermaLink="false">http://www.mrsunstudios.com/?p=1008</guid>
		<description><![CDATA[Flash Links The Top 10 Things You Should Know About Flex by Schalk Neethling Flash 10 Security Changes Good and Bad, Mostly Good (Full Screen Input, RTMFP, Clipboard, Local Save and Load) by draw.logic Adobe Flash CS4 &#8211; Overview by Hidden Pixels Flex-ible Programing With Adobe Flex by Nick Boldison Web Design Links 10 CSS [...]]]></description>
			<content:encoded><![CDATA[<h3 id="1008_flash-links_1" >Flash Links</h3>
<ul>
<li><a href="http://css.dzone.com/news/the-top-10-things-you-should-k">The Top 10 Things You Should Know About Flex</a> by Schalk Neethling</li>
<li><a href="http://drawlogic.com/2008/09/28/flash-10-changes-good-and-bad-mostly-good-full-screen-input-rtmfp-clipboard-local-save-and-load/">Flash 10 Security Changes Good and Bad, Mostly Good (Full Screen Input, RTMFP, Clipboard, Local Save and Load)</a> by draw.logic</li>
<li><a href="http://hiddenpixels.com/technology-updates/adobe-flash-cs4/">Adobe Flash CS4 &#8211; Overview</a> by Hidden Pixels</li>
<li><a href="http://www.9xb.com/blog-flexible-progamming-with-adobe-flex.html" class="broken_link">Flex-ible Programing With Adobe Flex</a> by Nick Boldison</li>
</ul>
<h3 id="1008_web-design-links_1" >Web Design Links</h3>
<ul>
<li><a href="http://www.thefloatingfrog.co.uk/frog-blog/2008/09/10-css-shorthand-techniques-youll-use-everyday/">10 CSS shorthand techniques you’ll use everyday</a> by The Floating Frog</li>
<li><a href="http://www.positivespaceblog.com/archives/common-traits-of-bad-web-design/">Common Traits of Bad Web Design</a> by Positive Space</li>
<li><a href="http://justcreativedesign.com/2008/09/30/top-7-most-cliche-stock-images-used-in-web-design/">Top 7 Most Cliche Stock Images Used in Web Design</a> by Just Creative Design</li>
<li><a href="http://aliphdigital.com/blog/?p=8">5 Simple Tips on Improving UI</a> by Aliph Digital Web Consulting</li>
</ul>
]]></content:encoded>
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		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>9 Social Media Sites for Game Developers</title>
		<link>http://www.mrsunstudios.com/blog/links/9-social-media-sites-for-game-developers/</link>
		<comments>http://www.mrsunstudios.com/blog/links/9-social-media-sites-for-game-developers/#comments</comments>
		<pubDate>Mon, 29 Sep 2008 12:00:31 +0000</pubDate>
		<dc:creator>MrSun</dc:creator>
				<category><![CDATA[Links]]></category>
		<category><![CDATA[game developers]]></category>
		<category><![CDATA[sites]]></category>
		<category><![CDATA[social media]]></category>
		<category><![CDATA[Tools/Services]]></category>

		<guid isPermaLink="false">http://www.mrsunstudios.com/?p=970</guid>
		<description><![CDATA[Here is a list of sites that contain great links for game developers, in order from most popular to least. 1. DZone 2. SwiK 3. Design Float 4. DotNetKicks 5. Hacker News 6. All Dev Net 7. WScoop 8. Game Dev Kicks 9. Gamer Blips]]></description>
			<content:encoded><![CDATA[<p>Here is a list of sites that contain great links for game developers, in order from most popular to least.</p>
<h3 id="970_1-dzone_1" >1. <a href="http://www.dzone.com">DZone</a></h3>
<p><a href="http://www.dzone.com"><img src="http://www.mrsunstudios.com/wp-content/uploads/2008/09/dzone.gif" alt=""  /></a></p>
<h3 id="970_2-swik_1" >2. <a href="http://swik.net/">SwiK</a></h3>
<p><a href="http://www.swik.net"><img src="http://www.mrsunstudios.com/wp-content/uploads/2008/09/swik.gif" alt=""  /></a></p>
<h3 id="970_3-design-float_1" >3. <a href="http://www.designfloat.com/">Design Float</a></h3>
<p><a href="http://www.designfloat.com"><img src="http://www.mrsunstudios.com/wp-content/uploads/2008/09/designfloat.gif" alt=""  /></a></p>
<h3 id="970_4-dotnetkicks_1" >4. <a href="http://www.dotnetkicks.com/">DotNetKicks</a></h3>
<p><a href="http://www.dotnetkicks.com"><img src="http://www.mrsunstudios.com/wp-content/uploads/2008/09/dotnetkicks.gif" alt=""  /></a></p>
<h3 id="970_5-hacker-news_1" >5. <a href="http://news.ycombinator.com/news">Hacker News</a></h3>
<p><a href="http://news.ycombinator.com"><img src="http://www.mrsunstudios.com/wp-content/uploads/2008/09/hackernews.gif" alt=""  /></a></p>
<h3 id="970_6-all-dev-net_1" >6. <a href="http://alldevnet.com/">All Dev Net</a></h3>
<p><a href="http://www.alldevnet.com"><img src="http://www.mrsunstudios.com/wp-content/uploads/2008/09/alldevnet.gif" alt=""  /></a></p>
<h3 id="970_7-wscoop_1" >7. <a href="http://wscoop.com/">WScoop</a></h3>
<p><a href="http://www.wscoop.com"><img src="http://www.mrsunstudios.com/wp-content/uploads/2008/09/wscoop.gif" alt=""  /></a></p>
<h3 id="970_8-game-dev-kicks_1" >8. <a href="http://gamedevkicks.com/">Game Dev Kicks</a></h3>
<p><a href="http://www.gamedevkicks.com"><img src="http://www.mrsunstudios.com/wp-content/uploads/2008/09/gamedevkicks.gif" alt=""  /></a></p>
<h3 id="970_9-gamer-blips_1" >9. <a href="http://gamerblips.com/">Gamer Blips</a></h3>
<p><a href="http://www.gamerblips.com"><img src="http://www.mrsunstudios.com/wp-content/uploads/2008/09/gamerblips.gif" alt=""  /></a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Link Post Sunday 09/28</title>
		<link>http://www.mrsunstudios.com/blog/links/link-post-sunday-0928/</link>
		<comments>http://www.mrsunstudios.com/blog/links/link-post-sunday-0928/#comments</comments>
		<pubDate>Sun, 28 Sep 2008 16:00:58 +0000</pubDate>
		<dc:creator>MrSun</dc:creator>
				<category><![CDATA[Link Post Sunday]]></category>
		<category><![CDATA[Links]]></category>
		<category><![CDATA[post]]></category>
		<category><![CDATA[sunday]]></category>

		<guid isPermaLink="false">http://www.mrsunstudios.com/?p=966</guid>
		<description><![CDATA[Flash/Development Links What Makes a Good Developer? by Primal Skill Blog The Rarely Used AS3 with Keyword by Flexia Flash CS4, Big Changes Ahead by Flash Magazine Flash CS4 Feature Tour by Lee Brimelow (video) Web Design Links Creating Usable Website Navigation by Nathan Beck The Function of Rounded Corners and Using Whitespace to Indicate [...]]]></description>
			<content:encoded><![CDATA[<h3>Flash/Development Links</h3>
<ul>
<li><a href="http://blog.primalskill.com/?p=265">What Makes a Good Developer?</a> by Primal Skill Blog</li>
<li><a href="http://flexia.onsugar.com/2055695">The Rarely Used AS3 with Keyword</a> by Flexia</li>
<li><a href="http://www.flashmagazine.com/News/detail/flash_cs4_big_changes_ahead/">Flash CS4, Big Changes Ahead</a> by Flash Magazine</li>
<li><a href="http://gotoandlearn.com/play?id=87" class="broken_link">Flash CS4 Feature Tour</a> by Lee Brimelow (video)</li>
</ul>
<h3>Web Design Links</h3>
<ul>
<li><a href="http://ifohdesigns.com/blog/web-design/creating-usable-website-navigation">Creating Usable Website Navigation</a> by Nathan Beck</li>
<li><a href="http://www.usabilitypost.com/2008/09/24/the-function-of-rounded-corners/">The Function of Rounded Corners</a> and <a href="http://www.usabilitypost.com/2008/09/24/use-whitespace-to-indicate-relationships-between-content-elements/">Using Whitespace to Indicate Relationships Between Content Elements</a> by The Usability Post</li>
<li><a href="http://www.setfiremedia.com/blog/how-friendly-will-a-url-ever-be">How Friendly Will a URL Ever Be?</a> by The Matchbox</li>
<li><a href="http://ra-ajax.org/how-to-make-css-sprites.blog">How to Make CSS Sprites</a> by Ra Ajax</li>
</ul>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Tutorial: Buying Adobe CS4 Suite and Saving Hundreds of Dollars</title>
		<link>http://www.mrsunstudios.com/blog/misc/tutorial-buying-adobe-cs4-suite-and-saving-hundreds-of-dollars/</link>
		<comments>http://www.mrsunstudios.com/blog/misc/tutorial-buying-adobe-cs4-suite-and-saving-hundreds-of-dollars/#comments</comments>
		<pubDate>Sat, 27 Sep 2008 12:00:47 +0000</pubDate>
		<dc:creator>MrSun</dc:creator>
				<category><![CDATA[All Tutorials]]></category>
		<category><![CDATA[Beginner Tutorials]]></category>
		<category><![CDATA[Links]]></category>
		<category><![CDATA[Misc]]></category>
		<category><![CDATA[Tools/Services]]></category>
		<category><![CDATA[academic]]></category>
		<category><![CDATA[adobe]]></category>
		<category><![CDATA[bargain]]></category>
		<category><![CDATA[cheap]]></category>
		<category><![CDATA[superstore]]></category>

		<guid isPermaLink="false">http://www.mrsunstudios.com/?p=955</guid>
		<description><![CDATA[Hey guys. In this tutorial, to celebrate the announcement of Adobe&#8217;s CS4 suite, I&#8217;ll show you guys how to buy programs from Adobe&#8217;s new CS4 Suite much cheaper than what you&#8217;d get from Adobe itself (and legally too). You can also buy many other programs for much less than you would get if you&#8217;re eligible. [...]]]></description>
			<content:encoded><![CDATA[<p>Hey guys. In this tutorial, to celebrate the announcement of Adobe&#8217;s CS4 suite, I&#8217;ll show you guys how to buy programs from Adobe&#8217;s new CS4 Suite much cheaper than what you&#8217;d get from Adobe itself (and legally too). You can also buy many other programs for much less than you would get if you&#8217;re eligible. The site is Academic Superstore.<br />
<a href="http://www.academicsuperstore.com"><img src="http://www.mrsunstudios.com/wp-content/uploads/2008/09/academic_superstore_header.gif" alt="Academic Superstore" title="Academic Superstore" /></a></p>
<p>Academic Superstore is a great place to find any kind of program for an amazingly cheap price (up to 80% off). It&#8217;s the place where I bought my <a href="http://www.academicsuperstore.com/products/Adobe/Creative+Suite+Web+Collections/902141">Creative Suite 3 Design Premium</a> for about $1000 less than it would have been from the Adobe site. That is quite a deal, isn&#8217;t it? But, there is one catch. You need to be eligible for the savings. Don&#8217;t worry, it&#8217;s very easy to be eligible.</p>
<div style="text-align:center"><a href="http://www.academicsuperstore.com/eligibility"><img src="http://www.mrsunstudios.com/wp-content/uploads/2008/09/superstore_eligibility.gif" alt="" title="Academic Superstore Eligibility"  /></a></div>
<p><a href="http://www.academicsuperstore.com/eligibility">Here is the site&#8217;s page</a> about eligibility for savings. In order to be eligible, all you have to be is either a student, the parent of a student, or a teacher. The eligibility requirements are different for different products. I&#8217;m a student, so that&#8217;s how I got my savings.</p>
<p>So, why don&#8217;t you go now and <a href="http://www.academicsuperstore.com/cs4/">pre-order Adobe CS4</a> now?</p>
]]></content:encoded>
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		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>10 Amazing Flash Blogs You Shouldn&#8217;t Miss</title>
		<link>http://www.mrsunstudios.com/blog/flash/10-amazing-flash-blogs-you-shouldnt-miss/</link>
		<comments>http://www.mrsunstudios.com/blog/flash/10-amazing-flash-blogs-you-shouldnt-miss/#comments</comments>
		<pubDate>Wed, 24 Sep 2008 12:00:09 +0000</pubDate>
		<dc:creator>MrSun</dc:creator>
				<category><![CDATA[Flash]]></category>
		<category><![CDATA[Game Development]]></category>
		<category><![CDATA[Links]]></category>
		<category><![CDATA[blogs]]></category>
		<category><![CDATA[development]]></category>
		<category><![CDATA[game]]></category>

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		<description><![CDATA[Here&#8217;s a list of my favorite blogs about flash/actionscript. Emanuele Feronato The Flash Blog Bit 101 Frozen Haddock Freelance Flash Games Flash Enabled Blog 8 Bit Rocket Visual Rinse Flash Magazine Mochiland]]></description>
			<content:encoded><![CDATA[<p>Here&#8217;s a list of my favorite blogs about flash/actionscript.</p>
<h3><a href="http://www.emanueleferonato.com/">Emanuele Feronato</a></h3>
<p><a href="http://www.emanueleferonato.com/"><img src="http://www.mrsunstudios.com/wp-content/uploads/2008/09/feronato.png" alt="" /></a></p>
<h3><a href="http://theflashblog.com/">The Flash Blog</a></h3>
<p><a href="http://theflashblog.com/"><br />
<img src="http://www.mrsunstudios.com/wp-content/uploads/2008/09/theflashblog.gif" alt="" /></a></p>
<h3><a href="http://www.bit-101.com/blog/">Bit 101</a></h3>
<p><a href="http://www.bit-101.com/blog/"><img src="http://www.mrsunstudios.com/wp-content/uploads/2008/09/bit101.png" alt="" /></a></p>
<h3><a href="http://frozenhaddock.co.uk/">Frozen Haddock</a></h3>
<p><a href="http://frozenhaddock.co.uk/"><img src="http://www.mrsunstudios.com/wp-content/uploads/2008/09/frozenhaddock.png" alt="" /></a></p>
<h3><a href="http://freelanceflashgames.com/news/">Freelance Flash Games</a></h3>
<p><a href="http://freelanceflashgames.com/news/"><img src="http://www.mrsunstudios.com/wp-content/uploads/2008/09/freelance.png" alt="" /></a></p>
<h3><a href="http://flashenabledblog.com/" class="broken_link">Flash Enabled Blog</a></h3>
<p><a href="http://flashenabledblog.com/" class="broken_link"><img src="http://www.mrsunstudios.com/wp-content/uploads/2008/09/flashenabled.png" alt="" /></a></p>
<h3><a href="http://8bitrocket.com/">8 Bit Rocket</a></h3>
<p><a href="http://8bitrocket.com/"><img src="http://www.mrsunstudios.com/wp-content/uploads/2008/09/8bitrocket.png" alt="" /></a></p>
<h3><a href="http://visualrinse.com/">Visual Rinse</a></h3>
<p><a href="http://visualrinse.com/"><img src="http://www.mrsunstudios.com/wp-content/uploads/2008/09/visualrinse.png" alt="" /></a></p>
<h3><a href="http://flashmagazine.com/">Flash Magazine</a></h3>
<p><a href="http://flashmagazine.com/"><img src="http://www.mrsunstudios.com/wp-content/uploads/2008/09/flashmagazine.gif" alt="" /></a></p>
<h3><a href="http://mochiland.com/">Mochiland</a></h3>
<p><a href="http://mochiland.com/"><img src="http://www.mrsunstudios.com/wp-content/uploads/2008/09/mochiland.png" alt="" /></a></p>
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