Tutorial: Make a Vertical Shooter in AS3 – Part 5


Written By MrSun at 8:04 am - Saturday, August 23rd, 2008
Categories: Flash

Table of Contents Programming the Character Programming the Character – Part 2 Creating the Enemies Programming the Enemies Scoring Finishing Touches Step 5: Scoring Now that we’ve got the hardest part down, it all gets easier from here. This chapter will be simple, just some code that has scoring. Also, as promised, we’re going to […]

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Tutorial: Make a Vertical Shooter in AS3 – Part 4


Written By MrSun at 8:03 am - Saturday, August 23rd, 2008
Categories: Flash

Table of Contents Programming the Character Programming the Character – Part 2 Creating the Enemies Programming the Enemies Scoring Finishing Touches Step 4: Programming the Enemies Now we have to make it so the enemies can be shot. This probably will be the most complicated of the steps. But, it also is what makes this […]

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Tutorial: Make a Vertical Shooter in AS3 – Part 3


Written By MrSun at 8:02 am - Saturday, August 23rd, 2008
Categories: Flash

Table of Contents Programming the Character Programming the Character – Part 2 Creating the Enemies Programming the Enemies Scoring Finishing Touches Step 3: Creating the Enemies Well, now that we can make our lil’ guy shoot, we have to make something for him to shoot at! I’m going to first start by just drawing a […]

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Tutorial: Make a Vertical Shooter in AS3 – Part 2


Written By MrSun at 8:01 am - Saturday, August 23rd, 2008
Categories: Flash

Table of Contents Programming the Character Programming the Character – Part 2 Creating the Enemies Programming the Enemies Scoring Finishing Touches Step 2: Programming the Character Pt 2 – Making it Shoot Well, now that we’ve got the character moving, we have to make him able to shoot. The first step in doing this is […]

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Tutorial: Make a Vertical Shooter in AS3


Written By MrSun at 8:00 am - Saturday, August 23rd, 2008
Categories: Flash

Table of Contents Programming the Character Programming the Character – Part 2 Creating the Enemies Programming the Enemies Scoring Finishing Touches Step 1: Programming the Character Today, we’re going to make a classic vertical shooter game in ActionScript 3. I hope you learn from it! Let us begin. The first thing that I’m going to […]

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15 Tips on Improving your Flash Games


Written By MrSun at 8:00 am - Wednesday, August 20th, 2008
Categories: Flash

Here’s just a compilation of a bunch of the posts I made about flash game development in the past. Hopefully, some of these will be new to you and will help you. When to Use Storylines in Flash Games 34 Tips on Getting your Flash Game Sponsored Efficient Flash Game Development 50 Ways to Make […]

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Tutorial: Pagination in ActionScript 2


Written By MrSun at 8:00 am - Saturday, August 16th, 2008
Categories: Beginner Tutorials, Flash

This is going to be a smaller tutorial about how to paginate objects in ActionScript 2.0. By paginate, I mean taking a large group of objects, and making it so the user can navigate through them by page. For example, in our previous tutorial, Make a Rhythm Game in AS2, we made a list of […]

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5 Ways To Save Time While Developing a Game


Written By MrSun at 8:00 am - Wednesday, August 13th, 2008
Categories: Uncategorized

If you’ve ever made any type of game, you should know that it usually takes a pretty large chunk of time to develop. Nobody likes to waste time, well at least I don’t, so here’s a list of methods that I use to prevent time wasting. 1. Brainstorm I know I’ve talked about this step […]

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Books vs Video Tutorials for Learning How to Program


Written By MrSun at 8:00 am - Tuesday, August 05th, 2008
Categories: Flash

Both books and video tutorials are great mediums to learn anything from. But, which one is better for you? Let us investigate Books The Pros There are millions of them You can find them in many places They cover any difficulty level They are easily referenced The are written by the pros They usually give […]

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Tutorial: Create a Brick Breaker Game in AS3 – Part 6


Written By MrSun at 11:00 am - Friday, August 01st, 2008
Categories: Beginner Tutorials, Flash

Table of Contents Coding Paddle Movement Programming the Ball Setting Up the Bricks on Stage Hit Testing the Bricks Creating Levels Finishing Touches Step 6: Finishing Touches Well, we’re almost done with our game, now we just have to add some finishing touches. I won’t make a menu system like you usually should in a […]

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