5 Ways to Make Sure Gamers Read Your Game’s Instructions


Written By MrSun at 8:00 am - Wednesday, September 10th, 2008
Categories: Uncategorized

When you, as a flash developer, make a game, it is important that you inform your user how to play it. Usually if your game is simple enough, the user doesn’t need to read the instructions, but with more complicated games, they are required. There is one problem with making instructions, however. If you have […]

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Don’t Make Them Think: How to Make a Usable Flash Game


Written By MrSun at 8:00 am - Tuesday, August 12th, 2008
Categories: Flash

“Usability” is a term used many times in web design and development. It basically means the ease of use or navigation that a website has. It also includes some other specifics like design conventions which we will touch on later. An amazing book on the topic is “Don’t Make Me Think: A Common Sense Approach […]

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