Tutorial: Create a Tower Defense Game in AS2 – Part 7


Written By Mr Sun at 8:07 am - Saturday, April 25th, 2009
Categories: AS2, Advanced Tutorials, All Tutorials, Flash, Game Development

Step 7: Finishing Touches

Welcome back! This part of the tutorial is where we just add all of the finishing touches to the game! Unlike the other parts of the tutorial, I won’t comment any of the code I give you, as the knowledge you have learned from this tutorial should tell you what’s going on. Luckily for you, there aren’t too many finishing touches for us to make, so your brain won’t hurt too much.

Now, what can we add to our little game? The answer is: it’s up to you to decide what to add. It’s also up to you to use what you’ve learned to do it right. Thank you and good night.

Final Product

Source Files (Zipped)

8 Comments

Jamal:

Glad your back Mr.Sun I thought you were gone, but I’m glad that your back. I hope you make some of your own actual games or flash movies in the future.


Michael J Williams:

Hooray, you’re back :)


Maru:

This is pretty good!How would you go about the upgrade and menu system?


ken:

How would one go about changing this to be a tower defense game where there is no set path? So that the stage starts empty and the path is determined by the towers built by the player?


martenp13:

how to add multiple turrents like u pick the turrent from the menu
and how to upgrade?

plz help


20 Best Flash Game Tutorials to Create Your Own Flash Game | Dzine Blog:

[...] 16. )Tower Defense Game [...]


Dude:

it goes too slow if you try to ad too much turrets or what ever you call it!


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