Tutorial: Create a Brick Breaker Game in AS3 – Part 5


Written By MrSun at 12:44 pm - Thursday, July 31st, 2008
Categories: Beginner Tutorials, Flash

Table of Contents Coding Paddle Movement Programming the Ball Setting Up the Bricks on Stage Hit Testing the Bricks Creating Levels Finishing Touches Step 5: Creating Levels Now that we’ve got the basic gameplay down, we can create some levels. Because we’re making only a simple game, we aren’t going to make that many. But […]

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Tutorial: Create a Brick Breaker Game in AS3 – Part 4


Written By MrSun at 10:33 am - Thursday, July 31st, 2008
Categories: Beginner Tutorials, Flash

Table of Contents Coding Paddle Movement Programming the Ball Setting Up the Bricks on Stage Hit Testing the Bricks Creating Levels Finishing Touches Step 4: Hit Testing the Bricks Now that we’ve actually made the bricks, we can now break them with our ball… Anyway, this will be pretty easy to accomplish. But, if you […]

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Tutorial: Create a Brick Breaker Game in AS3 – Part 3


Written By MrSun at 1:25 pm - Wednesday, July 30th, 2008
Categories: Beginner Tutorials, Flash

Table of Contents Coding Paddle Movement Programming the Ball Setting Up the Bricks on Stage Hit Testing the Bricks Creating Levels Finishing Touches Step 3: Setting Up the Bricks on Stage Ok, we’ve got the paddle and the ball. Now, the only major thing left to program is the brick. This is also the hardest […]

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Tutorial: Create a Brick Breaker Game in AS3 – Part 2


Written By MrSun at 9:47 am - Wednesday, July 30th, 2008
Categories: Beginner Tutorials, Flash

Table of Contents Coding Paddle Movement Programming the Ball Setting Up the Bricks on Stage Hit Testing the Bricks Creating Levels Finishing Touches Step 2: Programming the Ball The next obvious step in creating a brick breaker game is making the ball. So, I’m just going to make a small 10×10 pixel white circle into […]

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Tutorial: Create a Brick Breaker Game in AS3


Written By MrSun at 9:44 am - Tuesday, July 29th, 2008
Categories: Beginner Tutorials, Flash

Table of Contents Coding Paddle Movement Programming the Ball Setting Up the Bricks on Stage Hit Testing the Bricks Creating Levels Finishing Touches Step 1: Coding Paddle Movement Ok, this is going to be my first tutorial on hopefully a simple subject. This is probably going to be broken up into a few parts. So, […]

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Game Development Spotlight: Xylophone Master


Written By MrSun at 9:00 am - Monday, July 28th, 2008
Categories: Flash

As you may not have known, my latest flash game, Xylophone Master, has recently been released. It was my first attempt at a real feature-filled flash game, and it was quite a bittersweet success. Let me first tell you about the actual game itself. It is a rhythm-based game where all 8 of he home […]

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The Spotlight


Written By MrSun at 6:46 pm - Sunday, July 27th, 2008
Categories: Uncategorized

I’ve just added a little section to the site called “The Spotlight”. You can see it up on the navigation bar. I took the concept of the Game Development Spotlight and expanded it a bit into something more. In order to motivate myself to make better flash games and have a great time while doing […]

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Link Post Sunday 07/27


Written By MrSun at 10:08 am - Sunday, July 27th, 2008
Categories: Uncategorized

Emanuele Feronato made a couple of posts about making a flash arcade site in WordPress. He gives some useful information on it and just released a 2nd part today. Are you Getting Pumped for Flash CS4? Will at Ahrooga made a nice post for beginners called Tips for Learning ActionScript 3.0 Gabriel Bianconi made a […]

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Blog Moved Up a Notch


Written By MrSun at 1:46 pm - Saturday, July 26th, 2008
Categories: Uncategorized

Hey, if you haven’t noticed, the blog has been moved up a notch, meaning that it has been moved to the top level of Mr Sun Studios itself, not /blog/. Just a heads up. If you linked to my blog, you should re-find the links and change it where you post it. Sorry for the […]

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How Difficult should Flash Games Be?


Written By MrSun at 1:27 pm - Saturday, July 26th, 2008
Categories: Flash

One issue surrounding the development process of a flash game is the difficulty level. How hard should it be? How easy its too easy? These are questions whose answers I hope to simplify for you. I’ve often made the mistake of making my games too hard many times. What I think is easy in my […]

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