Tutorial: Create a Platform Game in AS2


Written By MrSun at 8:00 am - Saturday, January 03rd, 2009
Categories: Flash

Table of Contents Basic Character Programming Creating The Level Programming the Level Adding Level Elements Adding Enemies Goals and Level Completion Finishing Touches Due to popular request, I’ve decided to make an AS2 version of my tutorial. For consistency, it will follow the same format as the AS3 version and will also use excerpts of […]

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5 Things to Do When You’re Stuck Developing Your Game


Written By MrSun at 8:00 am - Friday, October 03rd, 2008
Categories: Uncategorized

We’ve all had those moments, when you have no inspiration for creating another game, or when you don’t know what to do next in your current project. To writers, it’s known as “writer’s block”. To us, it’s just an inspirational slump. Here are some techniques to overcoming this block of inspiration. 1. Take a Break […]

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Skills that All Game Developers Need Part 3: People Skills


Written By MrSun at 8:00 am - Tuesday, September 30th, 2008
Categories: Uncategorized

People skills are something that everybody needs some time in their lives. The same goes for game developers You may not think this, but we have to go through many important interactions with other people throughout our careers. Completing them with good skill will profit you in many ways. People Skills for Better Deals The […]

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What Ben Franklin’s 13 Virtues can Teach us About Game Development Part 2


Written By MrSun at 8:00 am - Friday, September 26th, 2008
Categories: Uncategorized

We all know who Benjamin Franklin is, one of the greatest Americans in history. His brilliant ideas have survived the centuries without any signs of disappearing. One of his greatest ideas was the idea of personal development. To assist himself in his development as a human, he created a list of thirteen virtues which he […]

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What Ben Franklin’s 13 Virtues can Teach us About Game Development Part 1


Written By MrSun at 8:00 am - Thursday, September 25th, 2008
Categories: Uncategorized

We all know who Benjamin Franklin is, one of the greatest Americans in history. His brilliant ideas have survived the centuries without any signs of disappearing. One of his greatest ideas was the idea of personal development. To assist himself in his development as a human, he created a list of thirteen virtues which he […]

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10 Amazing Flash Blogs You Shouldn’t Miss


Written By MrSun at 8:00 am - Wednesday, September 24th, 2008
Categories: Flash

Here’s a list of my favorite blogs about flash/actionscript. Emanuele Feronato The Flash Blog Bit 101 Frozen Haddock Freelance Flash Games Flash Enabled Blog 8 Bit Rocket Visual Rinse Flash Magazine Mochiland

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Skills that All Game Developers Need Part 2: Psychology


Written By MrSun at 8:00 am - Monday, September 22nd, 2008
Categories: Uncategorized

Although psychology isn’t necessarily a skill, it is a subject that game developers should at least take a peek into. You may be thinking, “How is psychology going to help me make better games?” Well, I’ll tell you. First of all, we need to know first what psychology is. What is Psychology? The American Heritage […]

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Improving Your Game’s Replay Value: Add Multiple Game Modes


Written By MrSun at 8:00 am - Saturday, September 20th, 2008
Categories: Uncategorized

This is the fifth tip in a series of posts about improving your game’s replay value. Here’s the original description of this series. Many games suffer from a problem that eats away at the amount of players they have. Most of the time, this is the natural course of events for all games. But, you […]

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Improving Your Game’s Replay Value: Keep Stats on All Activity


Written By MrSun at 8:00 am - Friday, September 19th, 2008
Categories: Uncategorized

This is the fourth tip in a series of posts about improving your game’s replay value. Here’s the original description of this series. Many games suffer from a problem that eats away at the amount of players they have. Most of the time, this is the natural course of events for all games. But, you […]

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Improving Your Game’s Replay Value: Make an Awards System


Written By MrSun at 8:00 am - Thursday, September 18th, 2008
Categories: Uncategorized

This is the third tip in a series of posts about improving your game’s replay value. Here’s the original description of this series. Many games suffer from a problem that eats away at the amount of players they have. Most of the time, this is the natural course of events for all games. But, you […]

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