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Tutorial: Create a Tower Defense Game in AS3 – Part 5


Written By Mr Sun at 8:05 am - Saturday, February 28th, 2009
Categories: AS3, Advanced Tutorials, All Tutorials, Flash, Game Development

Table of Contents

Setting up Level
Adding Turrets
Adding Enemies
Making Turrets Attack Enemies
Winning/Losing the Game
Expanding on the Game
Finishing Touches

Step 5: Winning/Losing the Game
Welcome back to the 5th installment of this tutorial series. In this lesson, we’ll make some playable levels, along with a winning and losing situation. Let’s dig in, shall we?
Lets start off by opening up the [...]

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Tutorial: Create a Tower Defense Game in AS3 – Part 4


Written By Mr Sun at 8:04 am - Saturday, February 28th, 2009
Categories: AS3, Advanced Tutorials, All Tutorials, Flash, Game Development

Table of Contents

Setting up Level
Adding Turrets
Adding Enemies
Making Turrets Attack Enemies
Winning/Losing the Game
Expanding on the Game
Finishing Touches

Step 4: Making Turrets Attack Enemies
Well, it’s now time to let the enemies we just created be destroyed. Let’s dig in, shall we?
First, we’ll define a single health variable for the Enemy. Just add this code to “Enemy.as” where [...]

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Tutorial: Create a Tower Defense Game in AS3 – Part 3


Written By Mr Sun at 8:03 am - Saturday, February 28th, 2009
Categories: AS3, Advanced Tutorials, All Tutorials, Flash, Game Development

Table of Contents

Setting up Level
Adding Turrets
Adding Enemies
Making Turrets Attack Enemies
Winning/Losing the Game
Expanding on the Game
Finishing Touches

Step 3: Adding Enemies
Welcome back. In this part of the tutorial, we are going to add enemies to the field and we’re going to program them to move through the paths.
Let us begin by first creating an Enemy class. Do [...]

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Tutorial: Create a Tower Defense Game in AS3 – Part 2


Written By Mr Sun at 8:02 am - Saturday, February 28th, 2009
Categories: AS3, Advanced Tutorials, All Tutorials, Flash, Game Development

Table of Contents

Setting up Level
Adding Turrets
Adding Enemies
Making Turrets Attack Enemies
Winning/Losing the Game
Expanding on the Game
Finishing Touches

Step 2: Adding Turrets
Okay, so in this part of the tutorial, we are going to make it so when the user clicks on any of the empty blocks, a turret is created. The first step to take in to create [...]

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Tutorial: Create a Tower Defense Game in AS3


Written By Mr Sun at 8:01 am - Saturday, February 28th, 2009
Categories: AS3, Advanced Tutorials, All Tutorials, Flash, Game Development

Table of Contents

Setting up Level
Adding Turrets
Adding Enemies
Making Turrets Attack Enemies
Winning/Losing the Game
Expanding on the Game
Finishing Touches

Step 1: Setting Up a Level
The tower defense genre is one that has become extremely popular over the years. Although they can become quite complicated to develop, they are almost always very fun to play. I am here to walk [...]

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So You Wanna Make a Game? A Step-by-Step Guide to Becoming a Flash Game Developer


Written By Mr Sun at 8:00 am - Monday, February 16th, 2009
Categories: AS2, AS3, All Tutorials, Flash, Game Development, Links

So you want to be a flash game developer, eh? It’s something that’s easy to get into, but hard to get good at. I’m going to guide you through the process that a total newbie must get into in order to get into the business.

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Tutorial: Make a Rhythm Game in AS3 – Part 7


Written By Mr Sun at 8:07 am - Saturday, January 24th, 2009
Categories: AS3, All Tutorials, Flash, Game Development, Intermediate Tutorials

The Brainstorming
Create the Required Symbols/Art
Programming the Arrows
Programming the Arrows Part 2
Make a Level
Scoring
Finishing Touches

Step 7: Finishing Touches
Well, now for the last step, adding the finishing touches. Just like in my previous tutorial, I won’t really go into much description in this section, in hopes that you can figure out how to do these without my [...]

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Tutorial: Make a Rhythm Game in AS3 – Part 6


Written By Mr Sun at 8:06 am - Saturday, January 24th, 2009
Categories: AS3, All Tutorials, Flash, Game Development, Intermediate Tutorials

The Brainstorming
Create the Required Symbols/Art
Programming the Arrows
Programming the Arrows Part 2
Make a Level
Scoring
Finishing Touches

Step 6: Scoring
The next step in making our rhythm game is scoring. The user will get points depending on how far away the arrow is from the receptor when it hits it. We’re also going to make the health bar gain and [...]

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Tutorial: Make a Rhythm Game in AS3 – Part 5


Written By Mr Sun at 8:05 am - Saturday, January 24th, 2009
Categories: AS3, All Tutorials, Flash, Game Development, Intermediate Tutorials

The Brainstorming
Create the Required Symbols/Art
Programming the Arrows
Programming the Arrows Part 2
Make a Level
Scoring
Finishing Touches

Step 5: Make a Level (or five)
Now that we’ve programmed the basic gameplay for our game, we can make a menu system with levels. It’s going to be very simple, only one page because we aren’t going to make many levels. If [...]

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Tutorial: Make a Rhythm Game in AS3 – Part 4


Written By Mr Sun at 8:04 am - Saturday, January 24th, 2009
Categories: AS3, All Tutorials, Flash, Game Development, Intermediate Tutorials

The Brainstorming
Create the Required Symbols/Art
Programming the Arrows
Programming the Arrows Part 2
Make a Level
Scoring
Finishing Touches

Step 4: Programming the Arrows: Part 2
Ok, now that we’ve gotten the arrows onto the stage, we can actually make them move up the stage and hitTest them with the receptors. We’re going to do all of this by making a [...]

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