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Link Post Sunday 08/17


Written By MrSun at 12:00 pm - Sunday, August 17th, 2008
Categories: Link Post Sunday, Links

Flash/ActionScript

Web Design

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Tutorial: Pagination in ActionScript 2


Written By MrSun at 8:00 am - Saturday, August 16th, 2008
Categories: All Tutorials, AS2, AS3, Beginner Tutorials, Flash, Intermediate Tutorials, Links

This is going to be a smaller tutorial about how to paginate objects in ActionScript 2.0. By paginate, I mean taking a large group of objects, and making it so the user can navigate through them by page. For example, in our previous tutorial, Make a Rhythm Game in AS2, we made a list of [...]

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How to Double your Blogging Efficiency


Written By MrSun at 8:00 am - Friday, August 15th, 2008
Categories: Blogging

There are many different ways to blog. Some of them are successful and other are just not so. Efficiency is a key aspect of successful blogging. With these simple techniques, you can expect your blogging to take less time and make more money. Make a List of Future Post Topics I often have periods in [...]

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Flash Game License: A Review


Written By MrSun at 8:00 am - Thursday, August 14th, 2008
Categories: Flash, Game Development, Reviews, Tools/Services

Why I Love Flash Game License If you’ve read a few of my previous posts, then you should know that I’m a pretty big fan of Flash Game License. I’ve been using their services almost ever since its creation and to be frank, I LOVE it (not in the sexual way). Here is a list [...]

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5 Ways To Save Time While Developing a Game


Written By MrSun at 8:00 am - Wednesday, August 13th, 2008
Categories: Game Development

If you’ve ever made any type of game, you should know that it usually takes a pretty large chunk of time to develop. Nobody likes to waste time, well at least I don’t, so here’s a list of methods that I use to prevent time wasting. 1. Brainstorm I know I’ve talked about this step [...]

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Don’t Make Them Think: How to Make a Usable Flash Game


Written By MrSun at 8:00 am - Tuesday, August 12th, 2008
Categories: Flash, Game Development

“Usability” is a term used many times in web design and development. It basically means the ease of use or navigation that a website has. It also includes some other specifics like design conventions which we will touch on later. An amazing book on the topic is “Don’t Make Me Think: A Common Sense Approach [...]

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The Grand Opening of the New Re-Design


Written By MrSun at 9:26 am - Monday, August 11th, 2008
Categories: News, Web Design

Well, if you haven’t noticed, I’ve created a new re-design for the site. It was all programmed and designed by me, without any help from or editing of other templates. I’ve tried to test it in all possible ways and fixed most of the bugs. But, there are probably still a few kinks to work [...]

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Why All Flash Game Developers NEED A Website


Written By MrSun at 8:00 am - Monday, August 11th, 2008
Categories: Flash, Game Development

The internet has grown much since its creation in 1969. It is still growing rapidly today. As a flash game developer, you must grab a spot in this ocean of links if you want to have a better experience developing your flash game. WHY Must You Create a Website? When you release a flash game [...]

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Link Post Sunday 08/10


Written By MrSun at 12:00 pm - Sunday, August 10th, 2008
Categories: Link Post Sunday, Links

11 Reasons Why a Web CMS Will Make Your Life Easier and Your Wallet Fatter by Chromatic Sites Make WordPress’ Search Function Suck Less by Yoast Flash Game Monetization: Making Money the Pain Free Way by Ada Chen from Mochimedia Unused code is the worst of the 7 Wastes of Software Stupid PHP tricks: (true [...]

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Why Making Tutorials Will Make You a Better Developer


Written By MrSun at 8:00 am - Saturday, August 09th, 2008
Categories: All Tutorials, Flash, Game Development

What Writing Tutorials Has Done for Me Writing my tutorials has been a great experience for me. Not only are they useful to many beginners at flash, but they’ve taught me a lot as well. Before writing some of my tutorials and articles, I did not practice some of the tips I’ve told others to [...]

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