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Tutorial: Create a Platform Game in AS2 - Part 7


Written By Mr Sun at 8:06 am - Saturday, January 03rd, 2009
Categories: AS2, Advanced, Flash, Game Development, Tutorials

Table of Contents

Basic Character Programming
Creating The Level
Programming the Level
Adding Level Elements
Adding Enemies
Goals and Level Completion
Finishing Touches

Step 7: Finishing Touches
As I’ve done with most of my previous tutorials, this “Finishing Touches” part of the tutorial will mostly be me telling you what to do, but not how to do it. Of course, if it’s new or [...]

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Tutorial: Create a Platform Game in AS3 - Part 6


Written By Mr Sun at 8:05 am - Saturday, January 03rd, 2009
Categories: AS2, Advanced, Flash, Game Development, Tutorials

Table of Contents

Basic Character Programming
Creating The Level
Programming the Level
Adding Level Elements
Adding Enemies
Goals and Level Completion
Finishing Touches

Step 6: Goals and Level Completion
Ok, now that we’ve added level components and enemies, we can finally make it possible to complete a level. In our game, we’re simply going to make an object that the player has to touch [...]

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Tutorial: Create a Platform Game in AS2 - Part 5


Written By Mr Sun at 8:04 am - Saturday, January 03rd, 2009
Categories: AS2, Advanced, Flash, Game Development, Intermediate, Tutorials

Table of Contents

Basic Character Programming
Creating The Level
Programming the Level
Adding Level Elements
Adding Enemies
Goals and Level Completion
Finishing Touches

Step 5: Adding Enemies
The next step in making our exciting platform game is to add some enemies! In order to do this, we’re first going to have to make an Enemy MovieClip. Mine is just going to be a red [...]

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Tutorial: Create a Platform Game in AS2 - Part 4


Written By Mr Sun at 8:03 am - Saturday, January 03rd, 2009
Categories: AS2, Advanced, Flash, Game Development, Tutorials

Table of Contents

Basic Character Programming
Creating The Level
Programming the Level
Adding Level Elements
Adding Enemies
Goals and Level Completion
Finishing Touches

Step 4: Adding Level Elements
In this lesson, we’re going to add elements to the level, like obstacles and ladders. Here’s a list of what we’re going to add:

Ladders
Bumpers
Trampolines

Adding Ladders
First on our list is to add ladders. Our ladders are going [...]

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Tutorial: Create a Platform Game in AS2 - Part 3


Written By Mr Sun at 8:02 am - Saturday, January 03rd, 2009
Categories: AS2, Advanced, Flash, Game Development, Tutorials

Table of Contents

Basic Character Programming
Creating The Level
Programming the Level
Adding Level Elements
Adding Enemies
Goals and Level Completion
Finishing Touches

Step 3: Programming the Level
Now that we’ve set up all of the blocks onto the stage, we can actually add some code to them. The first thing we’re going to do is to make it so the blocks are the [...]

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Tutorial: Create a Platform Game in AS2 - Part 2


Written By Mr Sun at 8:01 am - Saturday, January 03rd, 2009
Categories: AS2, Advanced, Flash, Game Development, Tutorials

Table of Contents

Basic Character Programming
Creating The Level
Programming the Level
Adding Level Elements
Adding Enemies
Goals and Level Completion
Finishing Touches

Step 2: Creating the Level
Now, we have to set up blocks on stage that will account for a level. We’ll use an array to accomplish this manly feat. We’re also going to create some other level variables. Place this code [...]

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Tutorial: Create a Platform Game in AS2


Written By Mr Sun at 8:00 am - Saturday, January 03rd, 2009
Categories: AS2, Advanced, Flash, Game Development, Tutorials

Table of Contents

Basic Character Programming
Creating The Level
Programming the Level
Adding Level Elements
Adding Enemies
Goals and Level Completion
Finishing Touches

Due to popular request, I’ve decided to make an AS2 version of my tutorial. For consistency, it will follow the same format as the AS3 version and will also use excerpts of the same text. Here we go.
Step 1: Basic [...]

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5 Things to Do When You’re Stuck Developing Your Game


Written By Mr Sun at 8:00 am - Friday, October 03rd, 2008
Categories: Game Development

We’ve all had those moments, when you have no inspiration for creating another game, or when you don’t know what to do next in your current project. To writers, it’s known as “writer’s block”. To us, it’s just an inspirational slump. Here are some techniques to overcoming this block of inspiration.

1. Take a Break
This is [...]

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Skills that All Game Developers Need Part 3: People Skills


Written By Mr Sun at 8:00 am - Tuesday, September 30th, 2008
Categories: Game Development

People skills are something that everybody needs some time in their lives. The same goes for game developers You may not think this, but we have to go through many important interactions with other people throughout our careers. Completing them with good skill will profit you in many ways.

People Skills for Better Deals
The main interaction [...]

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What Ben Franklin’s 13 Virtues can Teach us About Game Development Part 2


Written By Mr Sun at 8:00 am - Friday, September 26th, 2008
Categories: Game Development

We all know who Benjamin Franklin is, one of the greatest Americans in history. His brilliant ideas have survived the centuries without any signs of disappearing. One of his greatest ideas was the idea of personal development. To assist himself in his development as a human, he created a list of thirteen virtues which he [...]

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