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Improving Your Game’s Replay Value: Introduction


Written By MrSun at 8:00 am - Monday, September 15th, 2008
Categories: Game Development

Many games suffer from a problem that eats away at the amount of players they have. Most of the time, this is the natural course of events for all games. But, you can slow down this aging process of your game to keep it “alive” longer. You do this by improving its replay value.

What is Replay Value?

The replay value of a game is the instinctive a gamer gets for playing your game more than once. Games with high replay values are extremely addictive while those with low replay values aren’t so.

How Can You Improve the Replay Value of Your Game?

There are many ways to do improve your game’s replay value. In this series, I’ll give you information about how to do this. This is simply the introduction, however, so you’ll just have to sit tight and wait for me to post my tips…

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Link Post Sunday 09/14


Written By MrSun at 12:00 pm - Sunday, September 14th, 2008
Categories: Link Post Sunday, Links

First of all, I’d just like to say, HAPPY 100th POST! And since it’s a Sunday, I’ll just post a bunch of links with nothing special! Flash/ActionScript Links Design Resources for RIA Developers by Visual Rinse Flash and Flex APIs Lack in Quality and Are AS3 Number Variables Objects or Not? by Tech Per Web [...]

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Tutorial: How to Draw Simple Shapes in AS3


Written By MrSun at 8:00 am - Saturday, September 13th, 2008
Categories: All Tutorials, AS3, Beginner Tutorials, Flash

Hey guys, today we’re going to learn something fun and exciting! That is, drawing shapes in ActionScript 3.0. I’ve actually covered a little bit of this in my platform tutorial, but I want to make it the focus of this tutorial. So, let’s get started shall we? First of all, we’re going to create a [...]

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10 Amazing Blog Designs


Written By MrSun at 8:00 am - Friday, September 12th, 2008
Categories: Blogging, Links, Web Design

I know these kinds of posts are a bit overdone, but here’s my choice of amazing blog designs. 1. N.Design Studio 2. Noupe 3. Veerle’s Blog 4. Design Disease 5. Vikiworks Studio 6. Web Designer Wall 7. Janko at Warp Speed 8. Abduzeedo 9. Paul Enderson’s Reflections 10. Ten Thousand Things

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Skills that All Game Developers Need Part 1: Advertising


Written By MrSun at 8:00 am - Thursday, September 11th, 2008
Categories: Game Development

The game development process can be filled with quite a bit of interesting steps. In order to complete all of these steps, you need to have the correct kind of skills. Some of these skills, you may not think you need. But, once explained, you will see how essential they really are. In these series, [...]

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5 Ways to Make Sure Gamers Read Your Game’s Instructions


Written By MrSun at 8:00 am - Wednesday, September 10th, 2008
Categories: Game Development

When you, as a flash developer, make a game, it is important that you inform your user how to play it. Usually if your game is simple enough, the user doesn’t need to read the instructions, but with more complicated games, they are required. There is one problem with making instructions, however. If you have [...]

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5 Reasons NOT to Create a Flash Arcade Site


Written By MrSun at 8:00 am - Tuesday, September 09th, 2008
Categories: Misc, Web Design

A few online flash arcade sites have become very popular around the web. There is no wonder why hundreds of webmasters have decided to create a portal of their own in hopes of earning a modest sum of revenue. Almost all of them fail. Here are the reasons why you shouldn’t be one of these [...]

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How to Make a Fair Scoring System in Your Game


Written By MrSun at 8:00 am - Monday, September 08th, 2008
Categories: Game Development

Scoring Systems are found in almost every game out there. They are a key component in your game, but often are forgotten among all of the other pieces of the game that are thought to be key. The idea of scoring is simple. Whenever the player accomplishes a task within the game, they are rewarded [...]

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Link Post Sunday 09/07


Written By MrSun at 12:00 pm - Sunday, September 07th, 2008
Categories: Link Post Sunday, Links

Flash Links Flash says Screw You to Silverlight… Sort of by The Way I Think Silverlight and Flash Running on Google Chrome by Samiq Bits Which is Faster? Flash or Silverlight? by Code Climber 43 Hot Flex and ActionScript 3.0 APIs, tips, and tools for Autumn 2008 by Sean the Flex Guy Improving SWF Compression [...]

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Tutorial: Simple Dynamic Perspective in AS2 and AS3


Written By MrSun at 8:00 am - Saturday, September 06th, 2008
Categories: All Tutorials, AS2, AS3, Beginner Tutorials, Flash

This tutorial will show you how to create a simple illusion of perspective, dynamically in both ActionScript 2.0 and ActionScript 3.0. Although this technique isn’t the most advanced or realistic, it gets the job done. Let’s see it, shall we? ActionScript 2.0 We’ll first make the effect in ActionScript 2.0. To begin, we have to [...]

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