Sell Your Game’s Source Code on Flash Den


Written By MrSun at 8:00 am - Friday, September 05th, 2008
Categories: Flash

I’ve recently come accross a website called Flash Den. It’s basically a marketplace where you can either buy or sell flash stuff. You could buy or sell a variety of flash-related things, from components to preloaders. But right now, I want to focus on selling your game’s source code. I myself haven’t tried it out, but it seems like a simple process. The uploading process occurs all on one easy page, which doesn’t have too many forms to fill out. But, if you don’t know what you’re doing, there are some instructions which tells you how to set up your files.

Now, let’s get to the subject. Would it be profitable if you sold your game’s source code on Flash Den? From what I’ve seen, it really depends. Not many games have been uploaded to the site for some obvious reasons. One is that the source code for most games can be sold exclusively to one person for a lot more than many sales that you can get on the site. Second, you can’t make the price, the staff sets it for you, which can be pretty disappointing if you are trying to earn a lot. Third, anyone can buy it, so you have to be sensitive with what kinds of games you are selling.

So, should you sell your game’s source code on Flash Den? In my opinion, you should do it only if you’ve created a game that is simple enough to be useful and doesn’t take too much time to create. You’d only earn from $1-$100 from each game, so you have to be careful with the amount of time and effort you put into the game. You should only create mini-games rather than full-fledged ones. It wouldn’t be worth it. Perhaps an even better idea would be to create games as practice, and sell them on Flash Den. It’s worth a try.

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2 Simple Steps to Developing Your Perfect Game


Written By MrSun at 8:00 am - Thursday, September 04th, 2008
Categories: Uncategorized

Develop your Game Release your Game

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The 25-Line ActionScript Contest


Written By MrSun at 7:55 am - Wednesday, September 03rd, 2008
Categories: Flash

Keith Peters has recently announced on his blog a new contest that’s being held, the 25-Line ActionScript Contest! It is being held as soon as the next version of Flash, CS4, is released. As you may not be able to guess, the goal of this contest is to make the best possible Flash application using […]

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The Disastrous Mistakes that Game Developers MUST Avoid – Part 2


Written By MrSun at 8:00 am - Tuesday, September 02nd, 2008
Categories: Flash

A continuation of the post I made yesterday, hurrah! Here’s the description of yesterday’s post: We, as people, all make mistakes. We, as game developers, make mistakes as well. Some of these mistakes are trivial and don’t bring upon us too much consequences. However, there are a few that we need to avoid with as […]

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The Disastrous Mistakes that Game Developers MUST Avoid


Written By MrSun at 8:00 am - Monday, September 01st, 2008
Categories: Flash

We, as people, all make mistakes. We, as game developers, make mistakes as well. Some of these mistakes are trivial and don’t bring upon us too much consequences. However, there are a few that we need to avoid with as much effort as possible, lest they turn our games into disasters. Mistake #1: Releasing the […]

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Link Post Sunday 08/31


Written By MrSun at 12:00 pm - Sunday, August 31st, 2008
Categories: Uncategorized

Flash ActionScript 3 for Java Programmers by infoQ Flash and Silverlight: 3D Image Rotation by Shine Draw Web Design Elegant glass style navigation bar using CSS and toggle animated effect by Woork CSS Hacks and Vector Graphics for Web Design by Hidden Pixels Pitfalls to Avoid When Designing Forms by Google Blogoscoped How Simple Web […]

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Tutorial: Create a Platform Game in AS3 – Part 7


Written By MrSun at 8:06 am - Saturday, August 30th, 2008
Categories: Flash

Table of Contents Basic Character Programming Creating The Level Programming the Level Adding Level Elements Adding Enemies Goals and Level Completion Finishing Touches Step 7: Finishing Touches As I’ve done with most of my previous tutorials, this “Finishing Touches” part of the tutorial will mostly be me telling you what to do, but not how […]

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Tutorial: Create a Platform Game in AS3 – Part 6


Written By MrSun at 8:05 am - Saturday, August 30th, 2008
Categories: Flash

Table of Contents Basic Character Programming Creating The Level Programming the Level Adding Level Elements Adding Enemies Goals and Level Completion Finishing Touches Step 6: Goals and Level Completion Ok, now that we’ve added level components and enemies, we can finally make it possible to complete a level. In our game, we’re simply going to […]

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Tutorial: Create a Platform Game in AS3 – Part 5


Written By MrSun at 8:04 am - Saturday, August 30th, 2008
Categories: Flash

Table of Contents Basic Character Programming Creating The Level Programming the Level Adding Level Elements Adding Enemies Goals and Level Completion Finishing Touches Step 5: Adding Enemies The next step in making our exciting platform game is to add some enemies! In order to do this, we’re first going to have to make an Enemy […]

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Tutorial: Create a Platform Game in AS3 – Part 4


Written By MrSun at 8:03 am - Saturday, August 30th, 2008
Categories: Flash

Table of Contents Basic Character Programming Creating The Level Programming the Level Adding Level Elements Adding Enemies Goals and Level Completion Finishing Touches Step 4: Adding Level Elements In this lesson, we’re going to add elements to the level, like obstacles and ladders. Here’s a list of what we’re going to add: Ladders Bumpers Trampolines […]

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